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Posted

DD, If you're supposed to be making fun of me, thank you very much, mr. "ooh look at me, I work for GEARBOX! I hate noobs and instead of helping I just like making fun of them!!!!" Well, I'm sorry I'm not at your high level.... I really can't understand u pro's making fun of ppl, instead of helping, suggesting.... anything that could help the person improve. NO! You just tell me what a noob I am, and how I don't know anything... Well thanks a lot :-? :-? :-?

Hmm... didn't mean for me to sound snuffy, but seriously, had I not been working at Gearbox I still would have made fun of you. And btw it was not directly only at you. It's towards everyone who is doing exactly what I exagerated. I probably would offer suggestions to those who put in real effort. I'm also not a texture artist and I consider myself noob at it too. Suggestions from me wouldn't mean too much. Also if you've been following this thread you have probably seen all the complaints about the stretch and sharpen and overlay. And I apologize if I have discouraged you, if anything that xena should encourage you to do better and what not to do.

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Posted

DD, If you're supposed to be making fun of me, thank you very much, mr. "ooh look at me, I work for GEARBOX! I hate noobs and instead of helping I just like making fun of them!!!!" Well, I'm sorry I'm not at your high level.... I really can't understand u pro's making fun of ppl, instead of helping, suggesting.... anything that could help the person improve. NO! You just tell me what a noob I am, and how I don't know anything... Well thanks a lot :-? :-? :-?

Hmm... didn't mean for me to sound snuffy, but seriously, had I not been working at Gearbox I still would have made fun of you. And btw it was not directly only at you. It's towards everyone who is doing exactly what I exagerated. I probably would offer suggestions to those who put in real effort. I'm also not a texture artist and I consider myself noob at it too. Suggestions from me wouldn't mean too much. Also if you've been following this thread you have probably seen all the complaints about the stretch and sharpen and overlay. And I apologize if I have discouraged you, if anything that xena should encourage you to do better and what not to do.

had I not been working at Gearbox I still would have made fun of you

If you have ever created textures, wich you surely have, i would like to see your first texture, please show us all how your first texture looks like...

I personally dont like that attitude... i mean these so called "noobs" are doing something they never did before... give him/them time to learn...

[edited by klein] keep the insults to yourself. thanks

Posted

It's sad that i've only read fully this thread now, been kinda busy. Great work guys, Tisky it seems you've improved as you go along, the cliff looks correct now. As for Delaz, you really have to stop doing that overboard grain effect, otherwise, it's all pretty good. Yeah, the texture being made more plastic is waay better than before. Apparently alot of people misunderstand those Half-Life 1 textures. Plastic is plastic people. Remember, these are labs.

More guys should be more loyal to the game rather than trying to release thier "artistic talent" as it were. Was going to say something else, but i'm going to refrain from releasing my comments in this case.

- Ewok

Posted

The next person to fag up this great thread will get the fucking smackdown. Get back on task pronto.

yup, this is one of the best threads on the core forums to date, finally something that binds the community instead of tearing it apart

dont fuck it up kids~

its too bad that theres so many cool games atm, else i wud give it a shot too D:~

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