Tisky Posted September 8, 2004 Report Posted September 8, 2004 Either im the only one awake or the only one still makin textures hehe.. Here is another: Dont know, not totally happy. but it will do. Quote
Splitta Posted September 8, 2004 Report Posted September 8, 2004 yes me too 80x48 512x256 from a crate to a wall xD Quote
Term Posted September 8, 2004 Report Posted September 8, 2004 @Tisky: I like the roller shutter, it recreates the feeling of the original texture very good. If I'd want to be nitpicky, I'd complain about the lack of depth for the bars in the upper half of the texture, the lower half has much more depth. But thank god I'm not nitpicky @Splitta: The texture itself looks cool, but it doesn't resemble the original very good. The upper 3 metal parts are hinges (Scharniere ) and not just additions to general metal part. And it's kinda odd to see screwholes drilled into the side of a metal bar rather than right through it /edit Nevermind, just read your wall comment Quote
Splitta Posted September 8, 2004 Report Posted September 8, 2004 yeah i made it like a wall coz the original texture is that tiny, that i dun even see what it is ^^. but seems like you've better eyes then me i'll do the texture with the scharnierknowledge again lol Quote
von*ferret Posted September 8, 2004 Report Posted September 8, 2004 If I were to complain about that texture tisky, I'd say that all the inset watermarks and stains and such seem to be very continued. By what I mean there is like a pretty obvious circler in the background, and then an beveled notch out, and than on the next inset the circle is continued with little or no break in the circle. So, if you understand what I just said, fix that and It'll be super duper. Quote
Phlek Posted September 8, 2004 Report Posted September 8, 2004 Spent a little more time on this one. I was getting frustrated with the button panel so I just wipped something up and threw it in there :evil: Original 256x512 Anyone have any ideas on what I could do with that panel? Quote
Duff-e Posted September 8, 2004 Report Posted September 8, 2004 make the buttons look alot more realistic Quote
zaphod Posted September 8, 2004 Report Posted September 8, 2004 thats looking pretty slick! I would make the buttons look rounded or swipe some photsource buttons. I think maybe you could use some more shading and stainging, see in the original how the right side is dirtier on the edge than the rest. I think some stuff like that would make the door seem a lot less flat. Everything else though it spot on like the original, the colors are exact. Quote
ctswin Posted September 8, 2004 Report Posted September 8, 2004 I had a go at the keypad thingy, it's not very good, it has a number bit, a bit to insert a card and green / red entry light thing D: remember, i'm a programmer not an artist Quote
Term Posted September 8, 2004 Report Posted September 8, 2004 remember, i'm a programmer not an artist And that's for a reason No, seriously, the idea of painting keypads and stuff like that by hand takes ages and will likely always look flat and painted. I usually go with Zaphods suggestion and use photosources for that. Just take a trip to an aviation or industry museum, it has billions of lights, knobs and switches there... perfect for that old school Black Mesa look and everything labeled "pre-computing era". If I still find the time the next days, I'm going to remake this one: It should have tons of buttons and knobs so I'll see how far my photo resources get me Oh, and to answer Mikeys question: yes, I almost went on a rampage over Vostok. I bugged the Levelord a dozen times to give us GBXers credit where it's due, but in the end not much happened (I'm listed as a LD for Valve on the CSX box, yay ). They raped Vostok for their deleted scenes, CSX and finally released it for CSCZ as well... that's what I call efficient (now if I'd only get a triple paycheck as well... d'oh). Quote
Splitta Posted September 8, 2004 Report Posted September 8, 2004 i tried to keep the old design but using different materials. hope you like it :x Quote
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