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FrieChamp

"Multiboxing" & WoW

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Am I misinterpreting this, or do they not play with all these characters simultaneously? I assumed that's why there're multiple monitors and so many separate machines (as supposed to just using partitions of a single machine, or even logins).

That is sad. That is obsessed.

I take gaming seriously, but I don't buy dozens of computers and copies of one game. That's going well over the line between 'serious' and 'excessive'.

The electricity bill alone must be epic.

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Nuts to Blizzard's happiness. :oops:

A 3-monitor set-up might be all well and good, but let's just remember what we're looking at here. Lots and of separate PCs, all running separate copies of WoW, used for playing with multiple characters at the same time.

I call that sad to the 1000th degree. :cool:

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I am finding it hard too see why there is so much negative feeling towards this. Fair enough if its a setup that has been built to exploit the game and farm gold then granted its sucky as it is essentially cheating. However, if its simply a dedicated player, using their own personal cash earned from a real life job to modify the game experience into a radically different form, I believe we should applaud him for the imagination, insight and technical know how he displays in doing so.

The technical skill alone required to get 40 boxes running off the same connex, all hooked up to KV switches and networked is tough enough. Beyond this I imagine you would need to essentially script yourself from scratch (in WoWs scripting language) a set of macros that would issue long chained orders to your first character, then switch control to a 2nd PC, give this character orders, switch to third PC, issue orders etc. You would need to build a wide range of different group tactics from the ground up to be able to effectively control this number of characters. This alone is a great achievement.

Also at its essence isn't he simply modifying, at client side, an essentially single player game into a group/squad based experience? Or with the 40 box example, into what could be considered an RTS? Surely this guy is only doing what the rest of us devs try to do day in day out, that is to modify an existing game framework into something radically different, yet still recognisable as to where it has come from, and as such easily understood by those who look at it.

I could rant on for ages about why I like this but I guess at its core the whole issue of whether this is sad or cool comes down to personal opinion, I see the ingenuity and ambition evident in what is being done, but I can see that others may view it as obsession gone too far. I'd be very interested to know more about the folks that do this kind of extreme multi boxing and whether they think they are "1337" or if they are just extreme hobbyists with too much spare cash.

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Don't get me wrong, the technical merits are very intriguing and I think he's done a good job. However, it's far more effort and money than I'd personally consider reasonable to put into a game, and the fact that WoW is generally considered a huge time sink anyway doesn't help my perception of this.

I'd be inclined to call a guy who bought 20 high-definition LCD televisions so he could turn a room of his house into a 360° viewing area a bit obsessed and sad, too.

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I'd be inclined to call a guy who bought 20 high-definition LCD televisions so he could turn a room of his house into a 360° viewing area a bit obsessed and sad, too.

I positively drool at the idea of this. My missus would go nuts though. Come to think of it, its probably a good thing that she keeps me in check ;)

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Yeah, I mean there are some really weird things I wouldn't mind doing, but I know it'd seem a bit weird if I did. I know people who actually have about ten pairs of very expensive headphones from different vendors such as Sennheiser and Grado, using each type for every different variety of music they listen to.

So they'll switch from one very expensive Sennheiser pair which might sound better with orchestra to a very expensive Grado pair which works with metal a bit better. Then they might use a different Grado pair that is best for drum and bass. Bear in mind we're talking £75+ for each pair here.

It might be a really specialised and probably high-quality way of doing it, and I could afford to do the same myself if I really wanted to, but I know doing so would be extremely excessive and just come out looking a bit sad to those who know me.

All about perspective! :D

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Am I misinterpreting this, or do they not play with all these characters simultaneously? I assumed that's why there're multiple monitors and so many separate machines (as supposed to just using partitions of a single machine, or even logins).

That is sad. That is obsessed.

I take gaming seriously, but I don't buy dozens of computers and copies of one game. That's going well over the line between 'serious' and 'excessive'.

The electricity bill alone must be epic.

It is possible that they play all five characters at once. On my server there was a mage and priest named Kristin and Kirsten or something like that. The priest would always just heal the mage and they were quite hard to kill. Five characters is a lot more to control than two, but some people have really good multi-tasking skills. With the right programs and keyboards/gamepads, he could control all of them at once.

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i remember playing dark age of camelot, an encountering this guy who had his own guild of 8 people (8 being max in a group), calling himself team wizard and basically going into rvr/pvp with 8 of the same classes. he had a program so that he would push 1 button to fire all the same spells on all 8 characters. basically he had a setup of 6 or 8 laptops (you could run 2 instances of the game on one computer) configured to accept input from the master one.

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