dux Posted June 21, 2007 Author Report Posted June 21, 2007 Not more like Wolfenstein: Enemy Territory, then? But yeah, this really isn't to be considered a sequel to any of the Quakes as such. I can see that easily confusing a lot of people though, considering how ambiguously games are titled these days. A prequel Quote
Thrik Posted June 21, 2007 Report Posted June 21, 2007 Timeline-wise, sure. It kind of sits in a weird place of its own though. I mean, is Enemy Territory: Quake Wars really part of the Enemy Territory series or the Quake series? Does Enemy Territory: Quake Wars play more like the original Wolfenstein: Enemy Territory or does it play more like Quake? But if Wolfenstein: Enemy Territory played like Wolfenstein and Quake Wars: Enemy Territory plays like Wolfenstein: Enemy Territory, does that make Quake Wars: Enemy Territory linked with Wolfenstein? And what of the man with the spotted shirt?? Quote
ifO Posted June 21, 2007 Report Posted June 21, 2007 Any screenshots? Srsly though the quake universe never did anything for me. Boring plot, gloomy boring maps, boring stupid space monsters, boring stupid space guns. And I thought q3 arena was the most boring-ass repetitive deathmatch action I have ever experienced. But I'm open-minded so maybe this one will be more fun... so yeah screens plz! Quote
Thrik Posted June 21, 2007 Report Posted June 21, 2007 http://uk.media.pc.ign.com/media/748/748377/imgs_1.html Yeah, as ifO has demonstrated the main problem with Quake Wars is that people are going to see the word "Quake" and immediately associate it with dark, gloomy deathmatch. The reality is it's best compared to Battlefield and Team Fortress, and possibly even Tribes 2 (it has limited jetpacks and supposedly you can ski to a limited extent like in Tribes ) Quote
Erratic Posted June 21, 2007 Report Posted June 21, 2007 It's not really that strange. The majority of the hardcore audience are most likely pretty aware of Enemy Territory and its popularity and recognize that id is just shoehorning their already popular team based game into the even more popular Battlefield-esque free roaming genre. So they're full aware of what this game all about. Anyone else is just going to see this as another open-ended multiplayer game with vehicles and wouldn't have any idea of the connotation's held by the Quake games. Or maybe I just have a lot less faith in the general gaming public. Quote
ifO Posted June 21, 2007 Report Posted June 21, 2007 Cheers thrik yeah that really does look very un-Quake-like. And two thumbs up for the tribes influence Quote
Thrik Posted June 21, 2007 Report Posted June 21, 2007 No, what the gaming public will do is see the title "Quake", and those of them that didn't like any of the previous Quake games will immediately write it off as not for them -- kind of like how ifO did, but with a bit less willingness to look into it further. If you think a great number of them won't do that, then you do indeed have too much faith. Enemy Territory isn't quite as well known as many would like to believe, so most people will think immediately to their experiences with the Quake series. Which is unfortunate as the Quake series has every little in common with it from a gameplay perspective, and largely a visual perspective too. Sure, it'll be a great success with the hardcore audience and I've no doubts we'll have far more than enough servers to play on for a long time to come, but I was mainly speculating on its implications for the wider picture. Quote
Erratic Posted June 21, 2007 Report Posted June 21, 2007 I just can't see there being a lot of more casual gamers basing their perception of this game off their experience (if any) or knowledge of the past Quake games. Maybe I just don't see Quake as the sort of game that enters into the main stream gaming consiousness like a Halo game does. Quote
Psy Posted June 21, 2007 Report Posted June 21, 2007 Some people think Halo is better in every aspect than Half-Life 2. >_> It's quite sad really but I think ET:QW will get a lot of fans from BF2 and the likes. Quote
Erratic Posted June 21, 2007 Report Posted June 21, 2007 Some people think Halo is better in every aspect than Half-Life 2. >_> As far as core gameplay goes, I may agree. I don't see why it's sad that Quake Wars would get some user-base from BF2 though. It makes perfect sense and was most likely the intention of id/sd. Quote
Psy Posted June 21, 2007 Report Posted June 21, 2007 Maybe so but the BF2 community has a lot of retards much like CSS. IMO anyway. Quote
Mazy Posted June 21, 2007 Report Posted June 21, 2007 Hmmm, if anything then I'd rather load up BF2 again and give that a spin, or wait for it to be released (Not that I think my home computer can run it, with all them megatextures n shit D:) Quote
Psy Posted June 21, 2007 Report Posted June 21, 2007 I would load up BF2 as well...oh...wait, I can't because it crashes all the fucking time. Quote
Thrik Posted June 21, 2007 Report Posted June 21, 2007 You should get 2142 and play with me Mazy. It's much better than BF2 in pretty much every way apart from graphics progression. Quote
Mazy Posted June 21, 2007 Report Posted June 21, 2007 Gah, I hated 2142, did nothing for me that BF2 didn't do a lot better. Altho the mechs are kinda cool then the overall feel of the game just felt too rushed especially in their vehicle designs, where as BF2 is pretty much perfect. On a side note then I'm really interested in seeing where they're taking that series next (apart from Bad Company). If they're gonna stick with the modern warfare theme stuff Quote
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