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Posted

dod:s maps have become so insanely boring.

they all look the same as far as textures, lighting, models, style everything.

No offence to your abilities to create a good map, but it's just so ... boring?

Posted

Well beyond any map criticism you need to take your screenshots at higher settings, there is no excuse to show off low quality screens. As for the map, it looks good but if you had put a little bit more time into the lighting and getting some more visually striking things in like fire and smoke and craters and chimney smoke - things that draw the eye you would probably not be getting as many complaints about the map looking generic or boring :)

Posted

Don't you mean Y-axis? :)

It depends on what system you're used to :P , like in Maya, default up/down axis is Y , in games it's usually Z (also applies to CNC-operated lathe\milling machines where Z is standard for up/down).

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