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Posted

This is a map for a mod i'm currently envolved in named Master Sword : Continued. It's a multiplayer fantasy rpg for Half-Life.

I've used a few texture house sets to give it some variation so it's not bland, but not too many for it to lose the theme. There's a beacon in the center of the town, for that "beacon of humanity" type effect and acts as a lighthouse for the docks near by that I still have to add. Plus there will be people / npc's walking about in-game to add some life to the town.

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- Ewok

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Posted

Indeed. It seems to be the general consensus that the streets need detail. Although I haven't got to detailing the level, i'll make sure to add stuff to make the streets not so bland.

- Ewok

Posted

That fire outside doesn't make a lot of sense. I take it that's supposed to be a blacksmith, but he can't be doing too much buisness if his fire goes out every time it rains; it needs a roof section (and a few anvils and weapons, fitting in with the hole "needs more... stuff" sentiments).

Posted

Yeah, I'm definitely going to be adding swords and stuff to make it seem right. Was contemplating adding thatch roofing, but then would that be stupid? possible fire hazard? I dunno, your thoughts?

Also there will be a harbour, where you can travel and such which should be cool.

- Ewok

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