SPQR Posted May 24, 2007 Report Posted May 24, 2007 Nothing really important, I've just made an update on my portfolio http://francoisbellotto.blogspot.com Comments are welcome ! Quote
Rick_D Posted May 24, 2007 Report Posted May 24, 2007 very nice stuff is there stuff in the console versions that differs from the pc version? (of sc:da) Quote
SPQR Posted May 25, 2007 Author Report Posted May 25, 2007 Yep, lots of optimization : FXs cut by half, less dynamic lights, and every static meshes polycount cut by half too... But we do it really clean No one saw the differences. Quote
Section_Ei8ht Posted May 25, 2007 Report Posted May 25, 2007 You are now my hero because you worked on Double Agent. I just might shit myself if you tell me that you're working on Conviction Quote
Furyo Posted May 25, 2007 Report Posted May 25, 2007 Lol that's the kinda post that would make a lot of people at work smile Some recognition for their hard work finally I just wish I had been there at the time Quote
SPQR Posted May 25, 2007 Author Report Posted May 25, 2007 You mean Splinter Cell 5 - Conviction ? Never heard from this game Nop, I'm not working on it, I'm working on one of the game that has been announced during this week on the Ubisoft Gamers Days. Quote
Furyo Posted May 25, 2007 Report Posted May 25, 2007 Bah spill the beans already Now that it's been announced hint: longest title ever Quote
SPQR Posted May 25, 2007 Author Report Posted May 25, 2007 Ok Mr Furyo... We're workin on Dark Messiah 360 I mean, Dark Messiah Of Might&Magic Elements (ouch) So, we're trying some Valve Hammer professional mapping for 360. Really, really... Impressive ! Quote
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