fonfa Posted May 21, 2007 Report Posted May 21, 2007 what if everyone models the car they own, or a bike, or a bus, or whatever you use for transport, making a clean and a dirty/rusty version? that'd be SO useful for a lot of people! with a very limited polycount and a texture of no more than 512² or 1024², what do you say? Quote
insta Posted May 22, 2007 Report Posted May 22, 2007 how about i post a texture sheet and you guys make cool models with that Yes! Quote
aevirex Posted May 22, 2007 Report Posted May 22, 2007 how about i post a texture sheet and you guys make cool models with that Yes! +1, I like the idea! Quote
teeluu Posted May 22, 2007 Report Posted May 22, 2007 How about low poly ships: 500 tris max - 256x256 diffuse + normal/spec/opacity This sounds fun. I haven't done normal, specular or opacity maps before on models tho, i can't either figure out why such a lowpoly model would need spec or normal map (except for practise purpose), model would be used on old engine with no such capabilities, so it's kinda pointeless doing them.. right? Quote
Minos Posted May 22, 2007 Author Report Posted May 22, 2007 It's just for practise. Or maybe you are working on a little indie game, who knows. Quote
ifO Posted May 22, 2007 Report Posted May 22, 2007 Think he meant why bother using normal & spec maps? I agree, they look shit on low-res textures anyway. And sticking to diffuse only keeps it simple. Quote
freakadelle Posted May 22, 2007 Report Posted May 22, 2007 What about bodyparts? Everyone decides whether he's modeling an arm or a leg or the head and so on. no limitations, every kind of style. later then we are putting the parts together and see what comes out Quote
Buddy Posted May 22, 2007 Report Posted May 22, 2007 how about i post a texture sheet and you guys make cool models with that Yes! +1, I like the idea! +1 Quote
Pericolos0 Posted May 23, 2007 Report Posted May 23, 2007 i'll try to get something ready tonight Quote
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.