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nothing to show, but I just wanted to let everyone know we had our first playtest tonight, which consisted of 3 people driving around champion circuit bashing into each other (as there is no real gameplay yet). But the networking is coming along very nicely!

Posted

Awesome, was looking at the Champion circuit again last night and couldnt quite figure out what made it look "wrong" in circuit terms. Then proceeded to watch the World Rally Champ highlights on TV and noticed that on the tarmac sections the racing line is blatently covered in rubber and the less used parts of the track were dirty and dusty. Perhaps some sort of overlay would give an extra depth to the levels.

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Edit Deux:

:o Make it so when you slide, brake, sharply accellerate it leaves rubber behind. Theres all levels of awesome coming across massive skid marks (ha ha) on tracks where you can see yours and other peoples mistakes and adapt.

Posted

also, our development blog got mentioned on this list of "great development blogs" which seems to be getting spread around a bit and should bring us a little more attention, yay!

Having this thread in the WIP model gallery forum is starting to seem a bit silly. Maybe a proper thread is in order soon. I'm kind of nostalgic about this one though :(

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