dux Posted May 8, 2007 Report Posted May 8, 2007 Ok the error I'm getting is really self explanatory. Yet I've opened it up in word pad and sorted out line 9, yet the error still persists. What is the problem? Fucking Hammer, I hate you. Why couldn't I learn Unreal ed or something instead. Thanks P.S I've also tried renaming the .vmx file and using that, but to no avail.
ifO Posted May 8, 2007 Report Posted May 8, 2007 edit: lol didn't read. Also you could post line 9 so we can check it, just in case...
BaRRaKID Posted May 8, 2007 Report Posted May 8, 2007 If i know anything about source is that if it says line 9, then the error is not in line 9 Have you tried opening one of the auto-saves?
dux Posted May 8, 2007 Author Report Posted May 8, 2007 The only map with no autosaves, I don't know why it didn't save any. line 9: ( -288 -304 128 ) ( -288 -272 128 ) ( -240 -272 128 ) PK01/PK01_PANEL01A [ 1 0 0 0 ] [ 0 -1 0 -64 ] 0 0.25 0.25 Don't see anything out of the ordinary there, same as all the others.
NykO18 Posted May 8, 2007 Report Posted May 8, 2007 This error happends because (most of the time) you used a forbidden caracter in one of your entities (like ", ', {, } or anything symbol related) or Hammer crashed during saving. Now your only way to fix that is to open up the VMF file with a text editor and try to find the lines were it starts to be messed up (shifts in the '{}' system usually). I you still don't manage to fix it, I could help you with that. It happened to me a lot of time.
ReNo Posted May 8, 2007 Report Posted May 8, 2007 Are you sure you've got no autosaves? I had a bit of a panic with weaver's save file corrupting, and when I used hammer to try and open an autosave it didn't have any versions of it listed. Browsing there in windows however showed that there were autosaves, they just had a .vmf_autosave file extension which meant hammer wasn't showing them. I'd never had to use an autosave before other than at work, where our version of Hammer just uses the standard .vmf extension for autosaves, so I figure you might have fallen victim to it too.
Furyo Posted May 8, 2007 Report Posted May 8, 2007 Simply put a "]" at the end of that line 9 and you'll most probably be able to open up that vmf again, saving part of your info, or possibly all of it.
dux Posted May 8, 2007 Author Report Posted May 8, 2007 Nope I know where all my savefiles are but none of them are of this map for some odd reason. I've tried everything and still can't get it working, if anyone wants to take a look at it be my guest. http://dux.interlopers.net/dm_zanithb.rar
ReNo Posted May 8, 2007 Report Posted May 8, 2007 Is that a Source engine map? Some references in the file look like it (sky name, detail sprites...), but that isn't a Source VMF as I recognise it - none of mine look anything like that. Because of that I took a quick look at an old HL1 .map file and the format of your VMF is almost identical. So...what's going on there then?
dux Posted May 8, 2007 Author Report Posted May 8, 2007 Not the faintest to be honest, it's a hl2dm map and god only knows what happened to it when hammer crashed out.
BaRRaKID Posted May 8, 2007 Report Posted May 8, 2007 Did you by any chance opened the file in hammer 3.4? If it is like ReNo says you can try opening it in hammer 3.4, save as .map and try to open it again but in hammer 4, not sure if this will work but you can try
NykO18 Posted May 8, 2007 Report Posted May 8, 2007 Wtf with this file ? This is not a .VMF, this is not a .RMF, this is not a .MAP. But inside, there's references to a source map (the skyname for example).. So what did you do with it XD ? Its seems kinda serious because there's a 500 lines func_detail at the end of the file.. I should'nt be nowhere near that large.
hessi Posted May 8, 2007 Report Posted May 8, 2007 man. why are you guys freaking out so much. create an empty map file. copy and paste parts of the broken map to the clean vmf file. save. an load it. look. if it works. copy some more.
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