Something Posted May 2, 2007 Report Posted May 2, 2007 Took awhile, but the final version of ancient is out. The grass texture now works (finally) and the annoying bugs were fixed. I have been a huge fan of STALKER since I first found it and I would like to release this map since the game is out. Though, I think I released it a bit late. Razz Based on actual buildings from the former USSR this map is very realistic. No more soda machines and couches, this map uses new props that should improve and enhance ZM. Change log: + Numerous new spots. + Various bugs and exploits fixed. + New spots and fixed ones + Working grass texture Enjoy! http://www.fpsbanana.com/maps/24273 Quote
Rick_D Posted May 2, 2007 Report Posted May 2, 2007 mhhhhhhhhhhhm doesn't really remind me of stalker maybe you should update it with some custom textures - but I don't think the kind of people that play ZM really care about the quality of the maps ;D Quote
FMPONE Posted May 2, 2007 Report Posted May 2, 2007 Its not bad but your buildings are too simple, you need to think more about how a scene would look in real life and less about other video games etc, otherwise you'll just be doing everything indirectly. Quote
Something Posted May 2, 2007 Author Report Posted May 2, 2007 Actually, I did base it off pictures. Here are some of them: http://img76.imageshack.us/img76/8606/ruin535at6.jpg http://img224.imageshack.us/img224/4265/ruin537ht1.jpg But yea, custom textures would have been good. Quote
Mkz Posted May 2, 2007 Report Posted May 2, 2007 http://image.fpsbanana.com/ss/maps/40058.jpg the road should be an arch... 90 degree turn looks ugly when its not in a city... tree in the middle of the road?? Quote
Gorion Posted May 2, 2007 Report Posted May 2, 2007 Actually, i find it a pretty good ZM map and if its based on tjernobyl, everything is possible! even tree growing thruw stone Quote
Zacker Posted May 2, 2007 Report Posted May 2, 2007 There seems to lack a connection between your buildings and stuff in general. The buildings seem to be too much scattered around. Quote
Minos Posted May 2, 2007 Report Posted May 2, 2007 You have a great sense of scale but the buildings are too simple as FMP said. Also, the sun is on the wrong side of the sky. Quote
Something Posted May 2, 2007 Author Report Posted May 2, 2007 Thanks for the help! I'll definitely take into account that stuff when I work on another map. Quote
Dodger Posted May 2, 2007 Report Posted May 2, 2007 looks good, looks good and very wide and open.. nice release. Quote
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