Rick_D Posted April 20, 2007 Report Posted April 20, 2007 I need to render a scene and I have a TGA 32-bit bla bla all the usual stuff - I just want to know if there is any way to render said material to be 2-sided (viewable from both front and back) - or am I going to have to double up the polies there and flip the normals? Quote
Xanthi Posted April 21, 2007 Report Posted April 21, 2007 yeah that is possible go to render and on the tab common somewhere below you find options with some check boxes. select force 2-sided.. And its renders both sides Quote
OL Posted April 21, 2007 Report Posted April 21, 2007 that way will force every material to be two sided. Each material also has a 2-sided checkbox at the top of its shader basic parameters. Quote
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