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Posted

This is a map that i have been working on for the past three weeks.

Its a small sci-fi 1 on 1 map for HL2:DM.

Its made mostly for portfolio purposes, but plays quite well.

Textures are made by PhilipK.

I regret that I did'nt post it any sooner since I got some good feedback that I could have fixed if I did.

Lesson learned, thanks for all the feedback.

I have only made some small fixes since the beta.

A spawn issue with the shotgun aswell as some texture alignment and sharper shadows.

Download the map HERE.

Here are the screens:

dm_tech0008.jpg

testmap70037.jpg

testmap70039.jpg

dm_tech0009.jpg

dm_tech0010.jpg

dm_tech0007.jpg

testmap70058.jpg

The same images as above in full-size:

http://www.leveldesign.nu/skit/misterbi ... ch0007.jpg

http://www.leveldesign.nu/skit/misterbi ... ch0008.jpg

http://www.leveldesign.nu/skit/misterbi ... ch0009.jpg

http://www.leveldesign.nu/skit/misterbi ... ch0010.jpg

http://www.leveldesign.nu/skit/misterbi ... p70037.jpg

http://www.leveldesign.nu/skit/misterbi ... p70039.jpg

http://www.leveldesign.nu/skit/misterbi ... p70043.jpg

Posted

FFS! Fix the damn orange lights. Give the light source an orange sprite or change the light to white.

It looks weird.

wot? i think the orange there looks nice, it's different, gives some nice warm feeling to it imo. Superb brushwork too, well done :)

Posted

FFS! Fix the damn orange lights. Give the light source an orange sprite or change the light to white.

It looks weird.

wot? i think the orange there looks nice, it's different, gives some nice warm feeling to it imo. Superb brushwork too, well done :)

*looks at rick_d's post*

I think the map has some good brushwork but it seems that the texture pack he is using seems to be doing most of the work.

Also, each room could be given a more unique look compared to each other.

Posted

As I wrote about the orange lights at interlopers:

I thought that making the textures orange would make some scene(s) too dark and have too few colors. The result got quite cool, but not very realistic.

I guess its up to you wether you like un-realistic coolness or realistic coolness :wink:.

Posted

FFS! Fix the damn orange lights. Give the light source an orange sprite or change the light to white.

It looks weird.

wot? i think the orange there looks nice, it's different, gives some nice warm feeling to it imo. Superb brushwork too, well done :)

*looks at rick_d's post*

Oh, my bad then :oops:

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