BaRRaKID Posted April 17, 2007 Report Posted April 17, 2007 I remember playing a war flight simulator (can't remember the name tough) on the PS1, that was probablly the most frustating game ever. It toke me a week just to figure out how to move with the plane and land it properly. Then I started doing all the missions, which where even more frustating. Quote
ifO Posted April 17, 2007 Report Posted April 17, 2007 Actually i am playing Turok 2 over again and while it is not that tough enemy wise its hard as hell to get around. I allways get lost. Yeah I seem to remember I found that game more 'tedious' than hard. Quote
Meotwister Posted April 17, 2007 Report Posted April 17, 2007 i remember an older game, NES times. The game s called "top gun" - and if you finished a mission you have to land on a aircraft carrier - and damn fuck, my plane crashed every time because i was to fast/high/low what ever and the help was just a big joke.i sold that fucking game .... because i always had to retry the damn missions and its shit that the landings are done after 30 retries - i think this was the frustrated game i ever played haha omg yeah that was ridiculous... you'd spend all that time shootin the .. air mines or whatever and the other planes and then you'd fuck up the landing... good tiimes there. Quote
jaboo224 Posted April 18, 2007 Report Posted April 18, 2007 i remember restarting the "worlds collide" mission on one of the half life games millions of times Quote
Will Posted April 18, 2007 Report Posted April 18, 2007 Does anyone remember that "Frosty the Snowman" game for the Commodore 64? It was a 2D sidescrolling plaformer. I seem to remember it being frustratingly hard. Mind you it might be that because I was like, 8, when I played it and now could be remembering it as harder than it really is Quote
twiz Posted April 18, 2007 Report Posted April 18, 2007 Black and White when your animal dude got taken away. That was just fking annoying. "oh, you've put 40 hours into shaping this character? Well he's gone, whatcha gonna do now!? HAHAHAhahaha" I gave up after one day of trying to get him back. Shame too, that was a good game until that point. Commander Keens, the first trilogy. 4-5-6 aren't terribly hard, but 1-2-3 are just rediculous.Especially 2. If it wasn't for the damn 2 button firing it wouldn't be quite so impossible. But in Keen 4, the hidden level, Pyramid of the Forbidden, on hard mode -- HAH. Impossible. In 5 and 6 the hidden levels aren't difficult as they are just fun mega-point levels. Recently I've been playing Fallout 2 since everyone's been talking about it, and it was quite difficult just getting started, with no armor, no skills, and a mediocre weapon, it is difficult to kill anything at all, so most of it was spent sneaking around and trying to steal/find enough stuff to get some armor, and running from geckos. Once you get a bit of an arsenal built up it gets a lot easier. Quote
kleinluka Posted April 18, 2007 Report Posted April 18, 2007 every level of the Megaman series on the Gameboy. Quote
FrieChamp Posted April 18, 2007 Report Posted April 18, 2007 every level of the Megaman series on the Gameboy. qft Quote
Alf-Life Posted April 18, 2007 Report Posted April 18, 2007 That WizPig boss on Diddy Kong Racing Yeah... although I played it again recently and it's not that hard once you master the game (i.e. it's not blatantly unfair like other bosses) Having said that, I will mention another Rare game; Jet Force Gemini. Mizar at the end was an absolute bastard. I think I played all evening for like 6 hours and couldn't beat him. Got home the next day and did it within the first half hour. Why do we gamers love these games that punish us so much? Is it the sense of achivement? That's why I personally love some of the hardest Legendary checkpoint battles in both Halos... and I don't feel as bad if I find a little geometry exploit because it's so fucking hard already, I feel like I've achieved it. (The boarding of the Truth & Reconciliation in Halo 1 against those cloaked Energy Sword elites was a bastard, as was the Pelican Bay at the start of Halo 2) Quote
JAL Posted April 19, 2007 Report Posted April 19, 2007 Ninja Gaiden on Xbox. Battletoads on SNES was HAAAARD. We played that game for days and days with my friend and it was such a joy when you finally finish the game Recently I've been having a hard time dealing with the BOSS levels on Children of Mana (Nintendo DS) Quote
Mkz Posted April 19, 2007 Report Posted April 19, 2007 cant really say... GTA missions were easy. but i haven't played many games. some of GTA3 missions with time. (i got stuck in one of those ~few years ago and stopped playing the game. it was easy when i tried it again last year.) Quote
Pinky Posted April 19, 2007 Report Posted April 19, 2007 But nothing beats Ghosts 'n Globlins on good old NES imo, not really missions though. Quote
Spellbinder Posted April 19, 2007 Report Posted April 19, 2007 Thank god some one else thought Ghost and Goblin´s was hard! I saw it when i browsed through some old Amiga/C64 games but i didnt say i thought it was hard because ppl might start laff at me. Thank you! Quote
MJ Posted April 20, 2007 Report Posted April 20, 2007 the mafia race is pretty hard. but once you know the car, you can do it in 2 or so tries. but a mission later on a dock was so damn annoying... couldnt figure out what to do.. omg the mafia race was bullshit i had to download a save after that part. 2. The final boss in Beyond Good and Evil, which throws a number of cheap tricks at you including the much-loved "reverse your controls" attack, made infinitely harder due to it being 3D and you needing to continually attack the boss while in this state. play the PC version, it makes it easier by turning your keyboard upside down! Quote
D3ads Posted April 24, 2007 Author Report Posted April 24, 2007 Heh, that cunting harbour in Mafia made the racing mission seem like a stroll in the woods... fucking snipers everywhere! Quote
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