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Raminator

dm_megawatt

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Screenshots:

th_dm_megawatt0001.jpg th_dm_megawatt0002.jpg th_dm_megawatt0003.jpg

Downloads:

  • -
raminator.net
- HL2World.com
- FileFront.com
- RapidShare.com

Overview:


  • dm_megawatt is a small, fast and painful map that focuses on close-quarters and vertical Z-axis combat. The action is based in Station 3725, a large substation in the power grid of City 17's industrial sector. Gameplay focuses in the large central arena and outlying connecting corridors.

Map Information:

  • - Map title: dm_megawatt
    - Spawn points: Eight.
    - Player load: Two to eight.
    - Custom assets: Yes, BSPZipped textures.
    - Build time: About two weeks.
    - Compile time: 3 hours, 18 minutes, 18 seconds.

About the author:

http://raminator.net

Known bugs/issues:

  • - None at time of release.
Thanks to:
  • -
OnboardError for help with hosting and bug trapping.
- The Black Mesa developer team for playtesting.

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Nice looking work mate. Been playing a lot of DM at work lately, I'll add this to the rotation and see what folks think of it.

Are you the same Raminator who is mod at HL2 world?

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Thanks for the kind words, guys. I hope you have as much fun playing it as I did building it.

Are you the same Raminator who is mod at HL2 world?
Yep, the one and only.

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Ram - great work but some of the tile walls could use more contrast in shape (break them up horizontally) and contrast in color - given though decals for example.

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Always loved your lighting work, dude. I'm fairly sure you were the first person I saw really messing with lightmap scale and getting such stunning results. Great work.

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Always loved your lighting work, dude. I'm fairly sure you were the first person I saw really messing with lightmap scale and getting such stunning results. Great work.

Looks like "bitches know about your lightmaps" eh! :)

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