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Half-Life 2: Deathmatch 1024-unit Competition?


Is it worth doing?  

80 members have voted

  1. 1. Is it worth doing?

    • Definately.
      70
    • Terrible idea. Go away.
      10


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Posted

Maybe the playable volume of the map should be equal to 1024x1024x1024?

Like 2048x1024x512 = 1024x1024x1024

Hmm, never thought of that :oops: best to keep it within a 1024x1024x1024 cube...

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Posted

April 20th. So 2 weeks from today. Sometime before that an entries thread will be started to accept everyones maps and then have a vote, like the Oldschool contest. Should be enough time.

Posted

btw, do sprites work differenetly in HL2DM to other Source games? I've got them on all the lights with the "start on" flag checked, and tried different sprite materials, but none of them are showing up ingame.

I have noticed certain sprite materials don't show up. Aside from that make sure it isn't placed inside of a model and that it's set as world space glow.

If none of that works, go into the sprite entities properties and under the material name, add ".spr" if it's not there.

I'm thinking about joining this contest. :?

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