Jump to content

Half-Life 2: Deathmatch 1024-unit Competition?


Is it worth doing?  

80 members have voted

  1. 1. Is it worth doing?

    • Definately.
      70
    • Terrible idea. Go away.
      10


Recommended Posts

Posted

Done some small updates on my map, haven't had so much time to work this last week, but I'll release it however it may look and however the gameplay might be as the deadline comes. :) But I'm quite sure the days left are enough to get the few things I'm going to do done. :D

mc24c01.jpg

mc24c02.jpg

mc24c03.jpg

mc24c04.jpg

mc24c05.jpg

mc24c06.jpg

mc24c07.jpg

mc24c08.jpg

  • Replies 311
  • Created
  • Last Reply

Top Posters In This Topic

Posted

Nice screens Gorion and Kakburk

But bad news from me, I dont think I can finish my map before the deadline cause I'm going on vacancy (<- not sure about the spelling) and I'm back next thuesday so...errr... :cry:

Maybe I can finish the map tomorrw before i'm leaving, but it's gonna be really badly finished :oops:

I give it a try anyway..

Posted

Hm. :) Ty! I shall try to come up with some trims or something for the arches. n___n

Maybe I can finish the map tomorrw before i'm leaving, but it's gonna be really badly finished

I give it a try anyway..

:) Yes give it a try. I hope you'll be able to get it finished. :D Your map looks very interesting!

Posted

except offcourse if the custom assets where given.

I like that idea - maybe a few of us should get together and make a small pack of textures and models and see who can do the most creative stuff with it?

or make it 'team-contest'. get a team (4th ppl) and make a 1024x map with custom content.

:?

Posted

Used to use Maya and Cinema4D alot some years ago, but stopped for some reason, and haven't bothered learning XSI. :\ Perhaps it could be worth to pick it up again and create some custom content. :F It's indeed nice to have some non-hl2ish material to work with sometimes. ^^

Posted

Great stuff people made here. I did one to but never read the clause that said no custom assets, I just read the 1024 topic and the date... Since I must use custom assets I had to skip this one, but I'm gonna see about releasing it as a "real" map instead... Hope sometimes for a new contest that allows custom assets...

Posted

Yeah the maps people made here looks really good, but the question now will be: how do they play?

Even though I'm not entering the contest, I have a HL2DM map that is almost ready for release. I might be able to throw it in at the playtest...

Posted

I haven't set up the railings yet, and I am still not done with the walkways, but here is my progress. (Oh and I am not even CLOSE to done with piping)

scrc3a6f7als2cs0.th.jpg

scrc3a9830zg2ha3.th.jpg

scrc3ad009hk7rq8.th.jpg

Topic of discussion: should I make this map at night with loads of spotlights and some dramatic lighting, or should I have it be lit by one light_env during the day?

Posted

except offcourse if the custom assets where given.

I like that idea - maybe a few of us should get together and make a small pack of textures and models and see who can do the most creative stuff with it?

Me too. Maybe next contest? :)

Posted

Well here's mine: Download Dm_repeater

:4 spawns

:Weapons: Combine rifle, Magnum, Shotgun, Crossbow

:Bugs: The crossbow bolts end up spawning in the middle of the map when you pick them up once. Also, there's a weird appearing/disappearing face near the ladder in the sewer.

My first released HL2 map, so feedback would be good :).

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.


×
×
  • Create New...