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Half-Life 2: Deathmatch 1024-unit Competition?


Is it worth doing?  

80 members have voted

  1. 1. Is it worth doing?

    • Definately.
      70
    • Terrible idea. Go away.
      10


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Posted

Hey mapcorians!

It was a long time since I last made a map. Something like 1-2 years ago.

Ever since I got occupied with studies Im only had chance to fool around some in photoshop in my freetime, but Im always been interested to test the new Hammer. So when I saw this competition, I thought it was a great way to explore the new features.

/me discovers the new Hammer :D

So yesterday I started building this fast action map with a gravity tunnel in the middle. Pretty much just to test the new features displacements and 3d skyes, but also of course to make a fun map for everyone! :)

PS. god damn its easy to make cliffs nowadays!

wip.jpg

wip2.jpg

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Posted

IMO the best part is the way the colours, skybox & fog blend together beautifully :) It's totally seamless and enhances things a lot.

I just wish I had the time to enter this thing; it looks like a lot of fun :(

Posted

ScreenShot667.jpg

ScreenShot670.jpg

ScreenShot674.jpg

ScreenShot675.jpg

ScreenShot678.jpg

i think i could have come up with something more original, but i didnt. :P anyway, its uploaded now, i find that it plays oke, everything where you can go is within the 1024 mapspace.

map name: dm_conscript

Posted

except offcourse if the custom assets where given.

I like that idea - maybe a few of us should get together and make a small pack of textures and models and see who can do the most creative stuff with it?

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