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Half-Life 2: Deathmatch 1024-unit Competition?


Is it worth doing?  

80 members have voted

  1. 1. Is it worth doing?

    • Definately.
      70
    • Terrible idea. Go away.
      10


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Posted

Ok ladies and gentlemen; once you've finished your map completely and utterly upload it here:

ftp://mapcore@195.242.239.13

You have read and write access but you cannot overwrite previous versions of your map so _only_ upload it on or after the deadline and when you are completely happy with your bsp. If you somehow fuck this up then contact me and I will have to do it manually, but I'll curse the air you breathe if I have to do it. :fist:

The server is also up and running at the moment, it's been left open to all to generate a little publicity for the hosts and mapcore.net. However once we have all the maps uploaded we'll password the server and give the information in the "final entry" threads.

IP: 195.242.239.13:27015

The name of the server is http://www.mapcore.net HL2DM Competition | Phoenix-servers.co.uk

Just to give you a run down on the settings the server is running:

timelimit: 10 mins per map

100 tickrate

default everything else

If you have any requests/suggestions get in touch and we'll try and get it sorted out before the deadline. Don't come shouting about something on the actual day because it'll most likely be too late and I'll once again curse the air you breathe.

What day do you want to hold the test on?

I would like to suggest that we have a mapper only test and voting, and then get some general pubbers/non mappers to test it and get them to vote as well and do an average score so we get the full range of opinions. With 10 mins per map I think that is feasible.

Suggestions?

Posted

i haven't made anything in source before, but i want to make something for this, i think it's a really good idea - make something that looks nice AND plays well in such a limited space... i think it has a lot of potential to bring out some nice creative stuff...

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