blackdahlia Posted March 21, 2007 Report Share Posted March 21, 2007 anyone know of any good compilers to get my stuff into hammer? Quote Link to comment Share on other sites More sharing options...
hessi Posted March 22, 2007 Report Share Posted March 22, 2007 there is only one compiler: studiomdl in the /bin folder of the sdk Quote Link to comment Share on other sites More sharing options...
blackdahlia Posted March 22, 2007 Author Report Share Posted March 22, 2007 bah thanks i need a good tut on compiling Quote Link to comment Share on other sites More sharing options...
Grinwhrl Posted March 22, 2007 Report Share Posted March 22, 2007 Yeah, its a bitch with Hammer I here. We shall figure it out. Quote Link to comment Share on other sites More sharing options...
Campaignjunkie Posted March 22, 2007 Report Share Posted March 22, 2007 http://developer.valvesoftware.com/wiki ... ing_Models http://developer.valvesoftware.com/wiki/GUIStudioMDL You can generally ignore all the junk about paths and setting a VPROJECT path in the Compiling Models link, as long as you use GUIstudioMDL or some equivalent. It's also kind of XSI-specific, but the general pipeline is always the same: export SMDs, write a QC script, run the QC through studiomdl. Quote Link to comment Share on other sites More sharing options...
JamesL Posted March 22, 2007 Report Share Posted March 22, 2007 Since he didn't pimp it I will... Hessi has some great tutorials on Maya to Source. Using Maya, Prall's exporter and Hessi's shelf you can get models compiled and into game with one click. Highly recommended Quote Link to comment Share on other sites More sharing options...
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