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TS_antrodome – The Ghost from 2004!~


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Hi sirs!~

##GET ANTRODOME HERE## Register at the forums and go to the RC section for the newest open beta version of the Specialists

Regarding the r_speeds, they should be below 800 at all times. The average is around 450-500 if I remember correctly. Optimizing the r_speeds was one of the greatest challenges.

Here are some FRESH pics from 2004:

More pictures available at my Portfolio Site, in addition to some other stuff.












~Long Live Mapcore!

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Nice stuff. I particuarly like the softness of the lighting, good for gameplay and easy on the eye. I have never played TS so I don't know how this compares to its other maps, but its definately not shabby work!

My initial nitpick though would be....I have never seen ceiling-panels such as them used at a 45 degree angle before; only on completely horizontal ceilings. Still, I may just not have come across them yet and besides, it looks nice.

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Pretty sweet for HL1, too bad they didn't ported TS for SOURCE :(

hardboys .. WHYYY !!!

fantastic looking map indeed stratesiz, i'm not sure, but i think i remember seeing it on mapcore maybe 2 years ago. Well, those screens tell me something :P

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Ahh still remember that one, still looking awesome stratty! Didn't know you never released it :?

Well until now - give this man a spotlight tag (I'm at home on my crappy laptop, sb else do it plz)!

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    • [CS:GO] Shore
      One of the projects I worked on after I made de_austria.

      Yeah, I know the timing is really bad (CS2!), but can't change it... 🙁

      In general a lot went wrong during this project. Had a lot of problems with the layout, but I think I found a good compromise in the end. Also learned many new things. Maybe I would even be ready to create a really good map now after all, but I think that it's gonna be the final one. I really like making maps, but it has become too time consuming over the years for just being a hobby. Unfortunately I never managed to get a job in the games industry. So that's it. I hope it's a worthy ending of 20 years of making maps for me. 🙂

      Shore is a bomb defusal map for CS:GO that takes place on Lofoten Islands, Norway. (Also have a Hostage version of this that works well imo)

      Workshop link: https://steamcommunity.com/sharedfiles/filedetails/?id=2955084102

      I took some inspiration from this place in Norway:


      Some pictures:
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