Jump to content

any low poly challenges comin up?


blackdahlia
 Share

Recommended Posts

http://www.game-artist.net/forums/

they have them almost every month...

they'll be starting a new one soon, keep eyes peeled

they started it.. its not really low poly this month though. It's get the trial version of mudbox and make the funniest thing you can out of the sphere primitive :P

Link to comment
Share on other sites

I like the asian weapon theme. Maybe open it up to just Medieval weapons? Then the old asian stuff could be included, but give more variation, like maces and clubs and crossbows and axes.

Link to comment
Share on other sites

its not because they do it like that on game artist.net that it makes perfect sense :S. I can't think of any game engine or console that lets you use this ammount of texture memory but limits yourself that a polycount like that. I'd rather do a low poly competition that makes sense and that the contestants would learn something from and make something that could be useful on a portfolio.

I think we should stay with limitations that makes sense and would be useful for actual game assets that would be used. And I know that people at game artist have been complaining about their competions for thesame reason.

There's no reason we should copy game-artist.net.

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
 Share

  • MapCore on Discord

  • Our picks

    • Post in Yanzl's Source Emporium
      Two new asset releases!

      First up is Basalt. Sadly I can't release all of the assets as some of the nature stuff is from Megascans and can't be redistributed. Also only includes the assets I've made.


      https://www.dropbox.com/s/e86kdqwpvhhs5x6/Basalt.zip?dl=0

      Second one is assets I've made for Pitstop. A small release that includes some road and concrete trim textures, a bunch of sponsors and some skybox buildings that might be useful.


      https://www.dropbox.com/s/x6tn3b6nfo2u77d/Pitstop.zip?dl=0

      As always, free for non-commercial use with attribution. 
×
×
  • Create New...