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Posted

I played this ages ago. I am not really a big fan of hostage maps, but for me, this plays extremely well. Its definitely worth a download :) I love the combination of inside and outside sections, and the closeness of the combat. It has a really nice feel to it as well.

I think an icy river could look good in the map, and reckon that the roofs should be blended with snow, rather than being completely covered in it.

Posted

Its true nobody used to call it that, but then thats because, as far as I know, nobody KNEW it was called that. Its clearer to use "Goldsource" than "HL1" when referring to the engine, because HL1 could refer to either the engine or the game.

Of course thats all a load of bollocks really, as its normally pretty damn obvious which you are talking about, but I don't see any harm in using the "official" name now that it finally has one :)

Posted

Yeah good call Rick. I guess more than a second's glance at the pics and anyone woulda noticed.

I know what Goldsource means, it just bothers me... because in however many years of HL gaming and mapping no-one has ever called it that and now all of a sudden it's Goldsource this and Goldsource that. Bollocks I say!

See in that quote of e-freak's they use it 3 frickin times in 2 sentences :)

Posted

uh, that's not HL1 ...

unless they implemented 3d skyboxes, normal maps, displacements and etc etc without telling anybody.

Yes it is, where does it suggest otherwise? Skybox support is enabled in Spirit Of Half-Life FYI.

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