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Posted

screenshot3140ga.th.jpg

screenshot3110rt.th.jpg

This is't supposed to be, does anyone have a solution for this problem?

I allready did buildcubemaps, both in HDR and LDR, doesn't help to stop the problem.

also i don't have any errors in my compile log, and compiled the map with normal/normal/normal+hdr

Please help me if you can :)

Posted

Yup, but the problem is, its an standard CSS texture. i have found out that it actualy reflects everything in the world -_- . Allthough i don't have any leaks.

Posted

Well, that did help a bit actually, but it still occurs, just not on all sides anymore. I placed them for every "bad" face.

edit:

I killed specular in-game(with the console), and the effect was gone. so it has obviously something to do with that.

edit2:

i solved it, by changing textures, somehow the textures where fucked up.

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