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Mobile Gaming Categories


Izuno
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I have another client who is a mobile phone technology/strategy consultant who does not know much about console/PC gaming and even less about the mobile phone gaming business. One of his clients needs a crash course in the state of mobile gaming and has turned to me for some help. After doing a ton of research, I would love validate some findings by hearing first hand from you.

Speficially, I would love input on categorizing mobile phone games from a technical point of view, meaning dividing up the kinds of games that are out there (and that are coming down the pipe) based on technical development process, user experience, MP type, Bluetooth vs. airtime MP, turn based vs realtime MP, 2.5G vs 3G requirements, simpe SMS games, GPS-location based games... etc etc

In other words, how would you classify, categorize and distinguish types of mobile phone games? Feel free to give example of actual games you know of or have played. I already am aware of the genres lilke sports, puzzle, cards, action, racing etc...

Thanks for you input!

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I am kinda hooked on "Quadropop", it's one of those fun puzzle games somewhat similar to Tetris.

And then there are the crappy 3D games that are either unplayably slow/sluggish or are impossible to control with the number keys or tiny joystick.

Snake and Snake 2 are still the best ones out there :cool:

That's it for my experiences with mobile games :\

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I am kinda hooked on "Quadropop", it's one of those fun puzzle games somewhat similar to Tetris. ...

its based on puyo puyo pop fever aka kirbys avalanche dr robotniks mean bean machien ( both for the western market)

its absolutly cult and highly addictive !

http://en.wikipedia.org/wiki/Puyo_Puyo

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I think the most important thing about mobile games is that they are quick to play, and that you don't have to really sit down to focus on playing.

Snake and Bounce (Nokia) are probably the only games I've played, simple keys, entertaining games and not hard to learn at all.

I think the only popular mobile games are simpile ones, too advanced at it would atleast not be sold.

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Sounds like not to many people here have tech knowledge of mobile phone game production. And why would we? :-)

So a different question, anyone play any other kinds of mobile games? Such as:

- SMS based quiz games

- Lotto games (like on T-Mobile in UK)

- Location based (GPS) real world games

- cellphone photo scavenger hunts? :roll:

- etc...

Just curious. Thx

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I have a Nokia 3210, mobile gaming potential from my mobile phone is somewhat limited. But it has been in my experience that it’s either snakes or pointless. There were people at college with stupidly advanced phones that double up as music players, video recorders and tumble dryers while being no bigger than a postage stamp, and they would spend 5 minutes linking up their amazing super games to play in the hall, then just play snakes and never do it again because it’s too much hassle. So my categories are Snakes and Not Snakes.

A more intelligent categorisation might be Turn Based games and Real Time games since being mobile sometimes restricts what games you can and can’t play at that time. Unfortunately I’ve had no first hand experience with Bluetooth’s Stalking Technology so I don’t know the extent of which they go.

I’m fine with my 3210, of course. I have a PSP and after much hassle I just imported, supposedly limited edition, of Disgaea PSP in all its Japanese glory. I welcome trees falling down in the road and delaying my journey in the mornings, as long as they don’t get any ideas and start falling on the bus.

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the button problem cannot be stressed enough, you can't have a fast paced game on a phone that has buttons that are 1/4 inch large and don't have contours, you are bound to screw up eventually. i do it constantly while playing tetris. instead of spinning the block i hit the up button and it flied to the bottom sending me into a fit of rage. i made a new record of 143 lines today though :P at 120 lines it gets super fast and i can't keep up because of the tiny buttons :(

snakes is fun, but tetris > snakes

my parents <3 bejewled too, i find it entertaining, but it gets boring very quick.

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Sounds like not to many people here have tech knowledge of mobile phone game production. And why would we? :-)

So a different question, anyone play any other kinds of mobile games? Such as:

- SMS based quiz games

- Lotto games (like on T-Mobile in UK)

- Location based (GPS) real world games

- cellphone photo scavenger hunts? :roll:

- etc...

Just curious. Thx

Check out John Carmack's blog if you haven't already. He's been writing some fairly indepth & interesting things about mobile phones and game development. Not sure if it's the angle you're looking for, but it's worth a look as he talks about what is hard/easy to do with mobile phones and whether it's purely down to hardware or handset constraints.

http://www.armadilloaerospace.com/n.x/johnc/

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