Jump to content

TO:Crossfire - Searching for talented artists


Recommended Posts

toc_r2_c3.jpg

Tactical Operations: Crossfire is looking for talented artists willing to help in the project development, and in a future UT2k7 project.

3D Animator

The Requirements:

* 3D Studio Max with Character Studio skills, or Maya

* Knowledge of the use of Biped and/or custom IK skeletons

* Ability to create realistic, seamlessly looping walking and running cycles as well as realistic motion and actions.
Examples of Work:
-A website link devoted to displaying examples of your animations should be provided if possible. 

-An example of an AMS Skeletal Animation UMOD for UT436 would be excellent; one for a UT2K3/4 UKX would be even better (assuming you happen to have previous work in those formats). [color=orange](Optional)[/color]

-In other cases, AVI's (with links to required codecs where applicable), .MAX files, .BIP files, and even animated .GIF files are acceptable. 

-Even a single running sequence or a similarly simplistic animation is acceptable if it shows off your abilities with intricate animation.
Sound FX Artist/Sound Engineer Tactical Operations: Crossfire team is looking for experienced sound FX Designers, to create realistic sound effects that make you feel like you are in a battle, we will also need some ambient noises, dynamic weather effects and radio transmissions. Requirements:
-Must have advanced knowledge of Sound Design.

-Must have access to professional-grade equipment.

-Must be able to apply different sounds to give animations such as guns, props, etc.

-Must have a sound library of his own

Recommended:

-Portfolio or CV

Note: If you cant animate or create sound fx but you are interested in helping out feel free to contact us also with your portfolio or CV.

Contacts:

Email: [email protected]

Link to comment
Share on other sites

 Share

  • MapCore on Discord

  • Our picks

    • Post in Yanzl's Source Emporium
      Two new asset releases!

      First up is Basalt. Sadly I can't release all of the assets as some of the nature stuff is from Megascans and can't be redistributed. Also only includes the assets I've made.


      https://www.dropbox.com/s/e86kdqwpvhhs5x6/Basalt.zip?dl=0

      Second one is assets I've made for Pitstop. A small release that includes some road and concrete trim textures, a bunch of sponsors and some skybox buildings that might be useful.


      https://www.dropbox.com/s/x6tn3b6nfo2u77d/Pitstop.zip?dl=0

      As always, free for non-commercial use with attribution. 
×
×
  • Create New...