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hammer on linux?


dissonance

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Hi dissonance!

Well, before we can help you (anyone else using Linux here?^^), we need to know what distro, Wine version (i'd recommend the newest version from source or from an unofficial repository/package for your distro) and Wine patches you use. :D

Try sending a pm to sindwiller, I'm sure he'll compile a kernel for you real quick Very Happy

Already done :P

Wfr, Sindwiller

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I get the same problem as you have. Hammer seems to run, but when I try to make a empty map, I get the same artifacts as you have. That's because Wine has problems with wrapping most of all WGL functions used with the Win32 API (sadly).

I don't think Cedega would handle it better. I've tried another OGL modeler for Windows with both Cedega and Wine. Wine gave artifacts like on the screenshot; Cedega could'nt even get the program over loading.

EDIT: And Wine kinda needs 99% CPU to keep Hammer alive.

Did you tried Quark on Linux yet? It has HL2 support... but I never tried it myself.

http://quark.planetquake.gamespy.com/

http://quark.planetquake.gamespy.com/in ... linux.html

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