Tequila Posted August 7, 2004 Report Posted August 7, 2004 so this is brushbased? Yep, with models for additional details.
DD Posted August 9, 2004 Author Report Posted August 9, 2004 The brush work is for undetailed stuff, flat walls on 90 degree planes, floors, ceilings. Patches for pipes, curves, etc, EVERYWHERE! Models for computers, lots of animated tech stuff, doors, door trim, chairs, arcade machines. It's awesome. Here are some wip pic's. I'm going for a clean simple look, and now its more simple than it should because I haven't added any models yet, such as lights, barels, door frames, blah. Also I'm abusing patches because I can! I'm calling it "actually lite" right now, since the current official d3 mp maps don't appear to have any lights. It also has things that mp maps should have like large hallways, high ceilings, and lights strong enough to see other players.
FrieChamp Posted August 9, 2004 Report Posted August 9, 2004 Yea cool stuff DD! btw. anyone wanna convert NS to DOOM3 engine? Would totally pwn~
CrazyMAC Posted August 9, 2004 Report Posted August 9, 2004 neat some agreed frie lol =D would be fantastic =D
Tequila Posted August 9, 2004 Report Posted August 9, 2004 Tres nice. I'd give Doom 3 mapping a go, but the camera control does my proverbial tits in. Guess I'll have to wait for GTK Radiant.
Pericolos0 Posted August 9, 2004 Report Posted August 9, 2004 hmm camera controls are weird but its kinda okay when ur using the arrows. Like you're running through the map classic doom style ~~
Tequila Posted August 9, 2004 Report Posted August 9, 2004 hmm camera controls are weird but its kinda okay when ur using the arrows. Like you're running through the map classic doom style ~~ Too fiddly for me, it would take days just to get a room done . GTK support shouldn't take that long though.
Crackerjack Posted August 10, 2004 Report Posted August 10, 2004 I just started pickin up D3 mapping today, quite a blast actually. If it wasnt for Nightwatch.. I would never go back to hammer hehe... or would I Anyways DD, looking good .. a lack of detail and models though.. but I do want to know how you got those lovely railings.. are they models or are the cylinder patches? Or maybe you could be so kind to post the .map so I could go through and take a look at what you have done.. It will most deff give me a better understanding
JynxDaddy Posted August 10, 2004 Report Posted August 10, 2004 the fps is too varied D: but nice map, teh guud
KidDynamite Posted August 10, 2004 Report Posted August 10, 2004 oooooooo it even has a half pipe in it! btw nice job DD
InsaneSingingBlender Posted August 12, 2004 Report Posted August 12, 2004 dd where did you get that fence texture on that one window
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