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Posted

I've recently become involved in a non-commercial project started by a friend of mine.

He's been coding an engine from scratch for a month or two, and it loads quake 3 maps. I am fairly familiar with halflife 1 mapping, but i'd like someone to help me out, even if only to give advice.

so this isnt really for a mod, it's for a new engine...

and it isnt neccessarily recruitment. The level of involvment is chosen by the applicant.

Reply here or PM me...

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