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Posted

De_streetwalk

Max players: 64

My new creation began first as a small scene and ended as a complete defuse map. First I just wanted to make a small scene to have in a future portfolio, but I got some wishes to make a "real" map. It triggered me to start think about what I could do with my scene. After some work on a layout I decided to create a defuse map. Now, 2 months later, the map is finished.

http://hem.spray.se/furuslatt/de_streetwalk/de_streetwalk0022.jpg

http://hem.spray.se/furuslatt/de_streetwalk/de_streetwalk0009.jpg

http://hem.spray.se/furuslatt/de_streetwalk/de_streetwalk0018.jpg

http://hem.spray.se/furuslatt/de_streetwalk/de_streetwalk0000.jpg

http://hem.spray.se/furuslatt/de_streetwalk/de_streetwalk0034.jpg

http://hem.spray.se/furuslatt/de_streetwalk/de_streetwalk0023.jpg

http://hem.spray.se/furuslatt/de_streetwalk/de_streetwalk0035.jpg

De_streetwalk.rar

Enjoy!

______

Posted

The first few pictures were awesome!

But then it got less and less polished the further down I got. I also had this feeling that it lacked the 3d skybox or something.. maybe add some fog perhaps? (very subtle)

Posted

I had a hard time keeping it detailed without decreasing fps. The open streets make it hard to optimize. But you are right, I probably could have added more details in some areas.

The most important though isnt the visual, it is the gameplay. I hope de_streetwalk will be fun to play. Atleast I enjoyed playing it, even with bots. :)

Posted

Yeah theres a big problem in your map, its not consistant detail wise. It does look like you focused on one part and then added other parts with less detail.

Also, the lack of shadows around the cars/misc other models ruins the lighting a bit.

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