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Posted

About 70% done.

I've been working alot on this map with the lighting and trying to add detail that won't get in the player's way. I wanted to originally make it a daytime map...but since I'm calling it de_nighthawk I wanted to make it dark.

I originally called it de_alistad and posted it here. I just revised this post and added the updated pics.

Any help with the design I can use?

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  • 4 months later...
Posted

Stuka was an official map for DoD 1.0, it just got removed later on.

I think overall the lighting is way too subtle. Almost bland. The colors aren't the problem, just the intensity

Posted

I'm just going to contradict everyone by saying that I like the lighting. I think that where the map lacks at the moment is random detail, just stuff laying on the floor, graffiti (if that fits with the map, at all), broken walls/floors etc. - something to make the area look a bit more "used".

Posted

don't listen to them at all! I think it's great.

Should I ask why my opinion has less interest than your's ?

I've seen a lots of maps under the HL1's engine that were more detailled than this one.. so yes, it lacks details.

It doesn't mean that the map is crap or whatever, just that there's an urgent need for little things like stains on the walls, lamps for some lightsources, decals on the ground, and so on. The whole thing looks too bland (but this has been already said).

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