Wesley Tack Posted December 2, 2006 Author Report Posted December 2, 2006 on interlopers someone replied with the answer: Well I was having a similar problem and I just learned that when using "$basealphaenvmapmask" 1 white means no reflection, black means max reflection. This is contrary to when you use the normal maps alpha for specular reflection..in which case black means no reflection and white means max reflection. GG valve So there you have it, another valve issue, that makes it what? #534?
PhilipK Posted December 2, 2006 Report Posted December 2, 2006 heh.. you think someone would have noticed.. i mean if your spec gets inverted ingame it should show.. unless it's really dull. and a dull spec is not good
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