MaMuS_lol Posted November 24, 2006 Report Posted November 24, 2006 Hey Guy's, I've finished my new map I'm thinking in some videos to show it better So, Here we go: Description: Beside it's a little blocky, the map responds to an large combat area, turning it in gret value for Fun Factor. The best is on the great variaty of strategy to attack your enemy, there are many places to get cover, hire and aim. All the players start at the city. The ideal is to climb up the mountain to get the gauss, good to move trhough all the land; the crossbow - excelent to camp and shoot in your enemys in the large areas of the landscape - or maybe, pick-up the e-gon and rocket launcher (good to re-stabilish control on the mountain). Other cool factor is the Solar effects, Done by special use of various sprites. All the weapons of the game are present in it, btw, you start with two Tripmines and a little of ammo for the machine gun and shotgun. Download: http://www.labs.brlogic.com/maps/landscape...macrocampus.rar "Source" Page: http://www.labs.brlogic.com/maps/landscape/macrocampus_en.htm Quote
sk3tch Posted November 24, 2006 Report Posted November 24, 2006 What game is this? Kudos on the gameplay insight...I always admire that. Quote
MaMuS_lol Posted November 24, 2006 Author Report Posted November 24, 2006 It's for Half-life 1 I forgot to put here Quote
Minos Posted November 24, 2006 Report Posted November 24, 2006 Good work as always bro <3 The only thing that really annoys me is the rock texture Quote
dissonance Posted November 24, 2006 Report Posted November 24, 2006 looks a LOT better than last time i saw it. but... what's with the camera angles on the screenshots? how did you do that? Quote
Rick_D Posted November 24, 2006 Report Posted November 24, 2006 looks a LOT better than last time i saw it. but... what's with the camera angles on the screenshots? how did you do that? If you'd clicked the images you'd have noticed that only the thumbnails are like that, ie: photoshop. Quote
MaMuS_lol Posted November 24, 2006 Author Report Posted November 24, 2006 Yea, I've tryed to do anything different from those borring thumbnails Minotauro, what rock texture is annoyng? I've used some TFC textures. Quote
⌐■_■ Posted November 27, 2006 Report Posted November 27, 2006 looks cool! gotta try this anytime soon! indeed kudos on the presentation! Quote
MaMuS_lol Posted December 2, 2006 Author Report Posted December 2, 2006 I've finished the 1.1 Version. Corrected some bugs, made some item placement adjustment and maked some new brushes... Quote
Belgarion Posted December 3, 2006 Report Posted December 3, 2006 it'd be interesting to see this as a source map Quote
dissonance Posted December 3, 2006 Report Posted December 3, 2006 looks a LOT better than last time i saw it. but... what's with the camera angles on the screenshots? how did you do that? If you'd clicked the images you'd have noticed that only the thumbnails are like that, ie: photoshop.>.< Quote
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