Skjalg Posted November 23, 2006 Report Posted November 23, 2006 please guys, seriously, give critics or dont reply, this reflects so bad on us when people from other forums read this. You could work more on the surroundings (3dskybox perhaps?), instead of having the hl1 soloution Quote
teeluu Posted November 23, 2006 Report Posted November 23, 2006 Tbh, i see pretty much nothing good in this map. Your few other maps looks so much better than this one. This is something you can almost do with few weeks of experience. - I assume players spawns so that they can see their enemy? You can't avoid spawnkills. - Is that water between those two sides? Anyway, you could've scale up the texture, repeats horribly. - It's filled with crates, walls with mix of concrete and wood and the wood is holding the concrete up, feels odd. - Rocks surrounding the map are too linear, would've needed much more depth. - Name of the map + Might be fun compared to the other aim-maps (which usually sucks) if we don't count those possible spawnkills. Quote
Minos Posted November 23, 2006 Report Posted November 23, 2006 Nexus is sure a man of means by no means. But fairly prosperous. Quote
KoKo5oVaR Posted November 23, 2006 Report Posted November 23, 2006 This map really stand on a earth of its own material Quote
Tequila Posted November 23, 2006 Report Posted November 23, 2006 Aim maps are the cancer of the online multiplayer world. Quote
sk3tch Posted November 24, 2006 Report Posted November 24, 2006 The mountains are boring. fy_map: auto 5 points Originality: 2 Lighting: 5 Layout: 3 (At least there are decent hiding spots) Overall: 4 Total=19 / 5 =3.8 Overall rating: 3.8 (out of 10 being best) Quote
MrBaracuda Posted November 24, 2006 Report Posted November 24, 2006 Jesus.. I can hear you on vent saying that, and I fully agree. What happened N to the Z 2k7? Omai. Quote
Cybbe Posted November 24, 2006 Report Posted November 24, 2006 PLAYERS SUPPORTED: 36 I'm sorry, but I don't really see 36 players fitting on that map for a decent game. Unless you actually plan on spawnkills to thin out half of it :/ My opinion, at least. It seems fairly small. I can sense a lot of collision coming up between players, due to the limited amount of space at each side. Or maybe my eyes are just failing me, I might check it out ingame to see the exact distances at some point. Quote
hydeph Posted November 26, 2006 Report Posted November 26, 2006 dem cliffs is repetitious like 50 cent rhymes Quote
dissonance Posted November 27, 2006 Report Posted November 27, 2006 dem cliffs is repetitious like 50 cent rhymeslol Quote
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