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Posted

please guys, seriously, give critics or dont reply, this reflects so bad on us when people from other forums read this.

You could work more on the surroundings (3dskybox perhaps?), instead of having the hl1 soloution :)

Posted

Tbh, i see pretty much nothing good in this map. Your few other maps looks so much better than this one. This is something you can almost do with few weeks of experience.

- I assume players spawns so that they can see their enemy? You can't avoid spawnkills.

- Is that water between those two sides? Anyway, you could've scale up the texture, repeats horribly.

- It's filled with crates, walls with mix of concrete and wood and the wood is holding the concrete up, feels odd.

- Rocks surrounding the map are too linear, would've needed much more depth.

- Name of the map

+ Might be fun compared to the other aim-maps (which usually sucks) if we don't count those possible spawnkills.

Posted

The mountains are boring. :(

fy_map: auto 5 points

Originality: 2

Lighting: 5

Layout: 3 (At least there are decent hiding spots)

Overall: 4

Total=19 / 5 =3.8

Overall rating: 3.8 (out of 10 being best)

Posted

PLAYERS SUPPORTED: 36

newshitexclusivemapew0.jpg

I'm sorry, but I don't really see 36 players fitting on that map for a decent game. Unless you actually plan on spawnkills to thin out half of it :/

My opinion, at least.

It seems fairly small. I can sense a lot of collision coming up between players, due to the limited amount of space at each side.

Or maybe my eyes are just failing me, I might check it out ingame to see the exact distances at some point.

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