Jump to content

Recommended Posts

Posted

This is a map I made years ago with the concept originally drawn from one of the maps I made for a 30 minute contest for mapwars (#contest). I decided I liked the theme of the contest map and turned it into a fully realized concept and full size dmc map. The map is officially labeled as "b1" to indicate a work in progress, but since it never got extensive play testing or even edited deus_b1 is pretty much a final version. However, If anyone is interested in playtesting this map in a server of 4-8 people, and we could come up with some notable improvements, I would definitely locate the source file and release a new version. At anyrate, this is the first formal release of the map without any gusto, without any hype, and without any expectations.

Download:

"Gods of the Machine" deus_b1.zip

Screenshots:

deus0000.jpg

deus0001.jpg

deus0002.jpg

Edit: To assess a question over the complexity of the map... The layout is fairly straightforward. It is multilayered and is entirely open save for a few walls. The map plays as much vertically as it does horizontally. And as far as the layout being confusing, I assure you that though it may look so in the pictures, the layout is chiefly a few connected paths that all interact with each other. If you ever find yourself lost (I don't think that this would ever be a problem), you can easily find a way to your destination by scanning across the map. :)

  • 1 month later...

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...