t0ast Posted July 27, 2004 Report Posted July 27, 2004 This is a map I made years ago with the concept originally drawn from one of the maps I made for a 30 minute contest for mapwars (#contest). I decided I liked the theme of the contest map and turned it into a fully realized concept and full size dmc map. The map is officially labeled as "b1" to indicate a work in progress, but since it never got extensive play testing or even edited deus_b1 is pretty much a final version. However, If anyone is interested in playtesting this map in a server of 4-8 people, and we could come up with some notable improvements, I would definitely locate the source file and release a new version. At anyrate, this is the first formal release of the map without any gusto, without any hype, and without any expectations. Download: "Gods of the Machine" deus_b1.zip Screenshots: Edit: To assess a question over the complexity of the map... The layout is fairly straightforward. It is multilayered and is entirely open save for a few walls. The map plays as much vertically as it does horizontally. And as far as the layout being confusing, I assure you that though it may look so in the pictures, the layout is chiefly a few connected paths that all interact with each other. If you ever find yourself lost (I don't think that this would ever be a problem), you can easily find a way to your destination by scanning across the map. Quote
jfas Posted July 27, 2004 Report Posted July 27, 2004 its supposed to look like that (i assume) it looks cool i think, goodwork Quote
JynxDaddy Posted July 27, 2004 Report Posted July 27, 2004 the map looks alright.. dont post links without www. you faghat! Quote
Mike-O Posted September 12, 2004 Report Posted September 12, 2004 HL texes suck. i would say your map sucks, but i cant do spiral staircases. Quote
st0lve Posted September 12, 2004 Report Posted September 12, 2004 I would say you suck mike-o, stop bumping. Quote
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