MaMuS_lol Posted October 8, 2006 Report Share Posted October 8, 2006 I'm just new here, so Hello! How can you see, it's a simple Death Match map, but, with an diferent style. first, all the players starts on the sea, they fall from the sky and go straight trough the water. Now, begins a frenetic race to one of the ramps, as all the players start with 6 shot's of magnum! After all this crazy, the great man will have to make a mega jump using one "body acelerator" to find the second island. So, he can choice to go trough the tower, where he will find a rocket launcher and will get a great locomotion in all map by some suspense ropes,that will connect many regions. The Overview: The Gallery: Download and More Info: http://www.labs.brlogic.com/maps/apocta/apocta_en.htm Btw, Minotaur0 is my frind, I live near him at the Amazom river. I Hunt cannibal indian's. Quote Link to comment Share on other sites More sharing options...
FrieChamp Posted October 8, 2006 Report Share Posted October 8, 2006 I think you should get an award just for that map description. Welcome to mapcore! Quote Link to comment Share on other sites More sharing options...
spine Posted October 8, 2006 Report Share Posted October 8, 2006 I think you should get an award just for that map description. Welcome to mapcore! I so agree... Nice work MaMus, it looks like the inside of a gigant pinball machine. You got your own destinct style I think, is it for Unreal? Welcome! Quote Link to comment Share on other sites More sharing options...
RA7 Posted October 8, 2006 Report Share Posted October 8, 2006 Nice work MaMus, it looks like the inside of a gigant pinball machine. You got your own destinct style I think, is it for Unreal? Welcome! My first impression as well.... Welcome to MapCore Quote Link to comment Share on other sites More sharing options...
Fergo Posted October 9, 2006 Report Share Posted October 9, 2006 Very nice lights, funny gameplay either. Answering spines: its fore HL:DM FeRgO Quote Link to comment Share on other sites More sharing options...
Minos Posted October 9, 2006 Report Share Posted October 9, 2006 Fucking awesome bro Quote Link to comment Share on other sites More sharing options...
spine Posted October 9, 2006 Report Share Posted October 9, 2006 Answering spines: its fore HL:DM FeRgO DOH! In my defence, I was set back by the textures, it reminds me of Unreal... Quote Link to comment Share on other sites More sharing options...
D3ads Posted October 9, 2006 Report Share Posted October 9, 2006 Excellent work, nice to see people doing new things with old technology Quote Link to comment Share on other sites More sharing options...
MaMuS_lol Posted October 9, 2006 Author Report Share Posted October 9, 2006 Hi! I think that the UT thing is just because of the lower gamma I've used on the textures/sky/sprites, so it compensate the 1.5gamma from H-L and the useless of bounce (UT has no lighting Bouce too). haha, pinball machine? Thank's really crazy Tank's for the post's guys! Gave me some more opinios, especialy about the Gameplay. Oh, anyone found the secret's? mhaumahumahaumahsam.... Quote Link to comment Share on other sites More sharing options...
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