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Posted

I have had this posted at interlopers for a long while now so I thought I might post it here for some more constructive criticism.

I haven't worked on this map in ages and it is still far from done, anyways here is the layout and a screen shot.

Final Layout:

dmphoboslayout27ae.jpg

This would be my latest screen shot from today, I think this is done for the most part.

dmphobos0000mz5.jpg

I'm not showing the rest of the screens because those parts of the map are not done or worth showing.

Also all the textures are custom made by the talented evillair at http://www.evillair.net the only texture that is custom and made by me is the door texture.

Posted

That looks damn hot! I'm not sure about the layout though... it looks a bit oversized. It also seems to be kinda linear in some areas, which is not good for a dm map. Just my first impressions :)

Keep it up anyways.

Posted

Awesome work. I love the geometry and texture use, but I would try to add a bit more color to the lighiting; mabey some blue, oragne or red highlights, just to spice things up a bit. Also I agree with what the others have said about the layout, great start though. Keep it up.

Posted

Thanks for all the comments so far.

The map is going to be big but things are much scaled down than what you see on the layout.

I plan on making some custom light models later so I can match the lights more with the theme.

Posted

I think it looks great. I don't mind the ambient lighting either. I think we put too much emphasis on contrasted lighting and forget that sometimes ambient lighting is easier to look at. The one thing i did notice about it though, is that the pipe up there is not quite lit correctly. the whole thing is rather bright. Darkening it up by moving the light origin is probably all you need.

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