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Whats up normal map.


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That's because you used "bitmap" right in the bumpmap slot. It reads it as if it would be a greyscale bumpmap then.

You need to chose "normalbump" (If I remember right. I use Kaldera so I've got another). Anyway if you chose that you will add your .tga in the normalmap line you get there in the normalbump-window.

Good luck :)


Whops saw that you use max 6 now :)

Well I suppose there could be some plugin (maybe even Kaldera exists for max 6)

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