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Posted

01uj5.jpg

Why doesn't it display properly? Anyone have any idea at all?

I use 3ds max 6, I placed the .dds (I tried .tga aswell) in the bump map slot, and still nothing different.

Who lieks normal maps anyway, they suck :evil:

Posted

That's because you used "bitmap" right in the bumpmap slot. It reads it as if it would be a greyscale bumpmap then.

You need to chose "normalbump" (If I remember right. I use Kaldera so I've got another). Anyway if you chose that you will add your .tga in the normalmap line you get there in the normalbump-window.

Good luck :)

EDIT:

Whops saw that you use max 6 now :)

Well I suppose there could be some plugin (maybe even Kaldera exists for max 6)

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