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Posted

That was about as good as discussion gets for an engine whose informational website consisted entirely of 404 errors.

This sounds like it has potential and I'm excited; I'm excited for you. But I would really like to know more.

Edit: Past-tense, website is now functioning properly.

Edit 2: And now it's spitting out 404's again.

Posted

is a garage games type publishing model feasible for mmos? Or are mmo games simply to large to be done by a small indie team and be good enough to succeed. EVE did it with a larger scale team, a tale in the desert had only 2 developers I have heard.

As MMO's get more and more mainstream with the help of bluckbuster titles, hopefully more mmo engines with publishing models that work like multiverse and torque on garage games will become available, although one could see the difficulties in producing any kind of easily moddable generic mmo engine since it's so complex by it's own nature.

Ryzom, the game wacko mentioned is putting out it's engine as open source http://www.nevrax.org/tikiwiki/tiki-index.php , or at least that was the plan in 2003 when there were articles written about it.

article -> http://www.linuxdevcenter.com/pub/a/lin ... 6/nel.html

Posted

Austin was interesting I must say. Got to see/hear/meet a lot of interesting peoples etc. Multiverse was everywhere it seemed like - oh wait that's cause I was wearing their shirt they gave me! Actually they managed to get into a lot of panels, get Jon Landau to do a keynote, etc. PR & Marketing on the move.

Had a good talk with (Mike Sellers) who it ends up worked a bit on the SimMars project that Maxis had once upon a time (but canned). He was pretty interested in the project as it must be similar to some of the stuff they were thinking of back then. He's also developing some DARPA/DoD projects on Multiverse right now.

Mike, assuming you were there - Hollywood seemed pretty prevelant to me at least in the places I was. What did you think? I mean say beyond Landau doing a keynote.

Oh yes - i like this cartoon...

43spaceisboring72qm3.th.jpg

Posted

This is pointing out the obvious, but what I really like about Multiverse is that if third parties and what are essentially modification teams get into it we can see some really interesting and new MMO games. Developing a MMO is really serious business, so people aren’t prepared to take risks with it: WoW, DoaC, EQ, EQ2, Ultima Online, FFXI, Ragnarok Online, Lineage, Lineage 2, et al. I don’t deny there are some unique ones and even some MMOFPS’s, but that’s what the majority is about.

If Multiverse delivers we can see some experimental MMO’s and I’m all for that. If I’m reading this right even if it’s a total flop, the worst case scenario they'll lose the money they used to produce it and there's plenty of incentive for them to develop on the platform because there is money to be made.

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