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September's modelling contest - RTS BUILDINGS


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Posted

sindwiller they are right

Try to use the amount of space as best as you can

There is a reason for this so its not because it just looks better.

Please take their advice and do something with it.

as for this contest..... its not really coming off the ground yet.

Where are your RTS skills people you have been requesting this contest.

And now that its there no one enters...

Posted

as like 100 people kept commenting on your weird uv's i just took one of yours and rearranged it a bit to show what we all are talking about....while this might still not be perfect the use of the tiny space is better as i was able to scale up every single piece of your uvmap, which ends up in being able to have a "sharper" texture if you can talk about "sharp" at such a tiny res anyways ;)

well i hope that helped a tiny bit, if not, i need to get my 3 invested minutes back from somewhere else ^^

sindwiller_uv1.gif

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