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Hello,

We are looking for one or two semi-/high profile mappers.

REQUIREMENTS

* previous experience (6 months hammer)

* knowledge of triggers; input output system; ai; scripted sequences, ...

* able to learn from constructive comments

* able to create high quality, playable maps (singleplayer)

* dedication!!!

If you are interested provide some samples of previous work (links or screens / bsp preferred)

Post them in the join section of our forum.

moddb http://mods.moddb.com/6703/Half-Life-2-Subvertus/

site http://subvertus.ahl2mod.net/

Most maps will be situated in big outdoor snow maps, including a combine complex and the old surrounding city.

I am currently the only mapper, 2 others left because of RL and school (sadly enough)

If you have more questions regarding the mappers position, PM me here or mail me at "marnamai at hotmail dot com".

STORY

Some say the world will end in fire,

Some say in ice.

From what I've tasted of desire

I hold with those who favor fire.

But if it had to perish twice,

I think I know enough of hate

To say that for destruction ice

Is also great

And would suffice.

-- Robert Frost

It all began with the Climate Controller. The Combine installed it in hopes of controlling Earth's climate for future use. But things went awry, not expecting the chaotic nature of Earth's weather patterns, the Controller

caused parts of the planet to be scorched into bone-dry deserts while plunging others into an endless winter. But in some places the Controller worked, keeping places at a steady temperature and keeping storm systems away, such as City 17.

Half-Life 2:Subvertus is a mod based in frozen wastelands of Europe. You start off in the boots of John Hayes , an ordinary rebel stationed in an outpost deep inside the frozen wastelands. You wake up and begin your

day. Getting orders to ambush a Combine patrol, you prepare to head out, but that plan comes to an end quickly...

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