socratesomega Posted August 25, 2006 Report Posted August 25, 2006 Lately, i've been trying to set up facial animation on my model by using valve's original vta files. This method causes weird distortions on the face of the model. I've also tried creating my own vta's, however using valve's flex controller qci, many of them do not work properly or at all. Is there a better way? Quote
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