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GC 2006: Brothers in Arms Teaser


Squirrelly

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Looks cool (Maybe RD knows the place!!??), but this thing with calm conversations which are abrupted by loads of explosions is starting to get a tad overused in my opinion. I was just sitting and waiting for it to happen when I watched it :)

But I guess thats what war is like ;)

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Looks cool (Maybe RD knows the place!!??), but this thing with calm conversations which are abrupted by loads of explosions is starting to get a tad overused in my opinion. I was just sitting and waiting for it to happen when I watched it :)

But I guess thats what war is like ;)

Hmm...I knew the explosion was coming, I just didn't know exactly which beat it was coming on, and I think it worked in the E3 demo because they were in a discussion that felt very relevent to the overall story of these soldie

BOOOM!

see? you want to know how the story ended so I think it heightened the drama. Still, it is a war game, so there are going to be explosions. And it was an early E3 demo not final product.

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Well, that's just something we put together for E3. To show what the game is like. Realistically when you enter a building and there is 6 people talking we'll pull the camera out and direct a cut scene (like we did with EiB.) Stuff we do TO the player (aka not talking) we put into the gameplay a lot better than that.

But, hey, E3 demo. It's gonna be scriptey.

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