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de_hogsatra_2007 project

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some filters are handy: bluring, sharpening, clouds can be usefull sometimes too.

but i must agree to squirrely. many textures look still too much like a rough photo unlovely applied on a brush. (like those windows for example)

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I think it looks really good - really starting to capture that rough 'n' ready apartment feel inside. Outside also looks really warm and clamy - almost like a european country. Spotlights are a bit bright, could do with more decals (peeling wallpaper etc.) and the walls are a bit thin - other than that tho, great stuff!

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Nah I'd go with 16 units wide..keep in mind that there are supports inside wall that need to be able to take a little weight..

Map looks good I think, but the textures are a bit ugly tbh. Too photorealistic as people have said before. Other than that, superb!

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Nah I'd go with 16 units wide..keep in mind that there are supports inside wall that need to be able to take a little weight../quote]

In a construction like that you do normally not use regular walls inside to carry any weight.

Still, they are unreasticly thin in this map.

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