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Microsoft gives the little people a chance.......


wacko

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well with Microsofts Gamefest start today(monday) it seems some major annoucments are to come. One big one with be the XNA framework. for those of you who are not developers/coders this most likley does not mean much BUT IT SHOULD.

The XNA framework is a Direct X sub-set built on top of managed code aka c# , which is a high level programming language that spawned off delphi in early 2001. The reason this is a big thing is it will make creating games on the DX platform EASY... but thats not all that comes with the XNA framework, to start it will allow people to distribute there games to the xbox 360, of course you must pay a small fee of 99 bucks a year but the tools and framework are free and you get a place on the Xbox Live market which will do wonders for small time game devs that want to get there name out. a lot of people could argue that this will also allow for a lot of shitty stuff to start popping up, but if anyone is will to put the time to create an engine or a game from scratch there is no SDK here folks they should get the chance to show it off and let the players see if its crap.

The other big annoucement will be the free tools, if any of you have used visual studio(anti-ms people kiss my ass VIM SUCKS BALLS)you will be familar with the tools as its a sub-set of there express line which is free. these tools will also allow remote debugging of your 360 games as well. I think this is a big step in the right direction for the small time developer.

and yes I understand you anti-microsoft people out there I am sure are just bahing at this; I see this as the new shareware model of the future its what allowed games like quake, doom and companies like ID, 3D realms etc... to become what they are today. I think this will help in an industry that is hurting.

here is some info

http://www.microsoft.com/presspass/pres ... dioPR.mspx

http://www.gamespot.com/news/6155590.ht ... ws;title;1

http://editorials.teamxbox.com/xbox/168 ... Gamers/p1/

http://www.gamasutra.com/php-bin/news_i ... tory=10458

http://today.reuters.com/news/articlene ... logyNews-3

http://seattlepi.nwsource.com/business/ ... are14.html

http://news.digitaltrends.com/talkback138.html

http://www.washingtonpost.com/wp-dyn/co ... 00002.html

http://www.nytimes.com/2006/08/14/techn ... f=business

http://news.com.com/Play+your+own+Xbox+ ... 04939.html

http://www.wjla.com/news/stories/0806/352510.html

http://arstechnica.com/news.ars/post/20060813-7490.html

http://www.sfgate.com/cgi-bin/article.c ... 122D44.DTL

http://www.sunherald.com/mld/sunherald/ ... 267974.htm

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well I think that the people who will be making these game are the people who see value in there idea.. I mean most MOD/Indie game never make it beyond a year and the ones who do I think should get a chance to become a little more well known. I mean we saw a lot of shitty shareware titles A LOT, but we also saw a lot of good ones and I think this will be the samething. I think we will see a good couple shinning starts and who knows maybe some of us will get out work up there :P

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And then Microsoft will publish it on XBLA out of the goodness of their heart. Being Microsoft, you'll recieve a fair publishing deal ensuring you won't get screwed out of your IP rights or money.

Oh wait, that won't happen at all. They'll go Valve on your ass and strip you of your IP for below market value because you're new to the industry an don't know any better. If you try to talk to a lawyer first, they'll threaten to pull their offer for somebody else that is more willing to have their game published on XBLA. You'll walk away with a few grand. Microsoft will walk away with much more. And at the end of the day, they'll be an amusing Slashdot story that is forwarded around people's inboxes about how M$ screwed some young developer and how they should have known better.

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And then Microsoft will publish it on XBLA out of the goodness of their heart. Being Microsoft, you'll recieve a fair publishing deal ensuring you won't get screwed out of your IP rights or money.

Oh wait, that won't happen at all. They'll go Valve on your ass and strip you of your IP for below market value because you're new to the industry an don't know any better. If you try to talk to a lawyer first, they'll threaten to pull their offer for somebody else that is more willing to have their game published on XBLA. You'll walk away with a few grand. Microsoft will walk away with much more. And at the end of the day, they'll be an amusing Slashdot story that is forwarded around people's inboxes about how M$ screwed some young developer and how they should have known better.

Wow. I cant believe that this is posted in a windows-dominated game designer forum. :shock: I could believe that this forum would transform for one second into a Linux-Forum...

Wfr, Sindwiller

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sindwiller can you please shut the fuck up about linux.

I'm curious about this... its a very interesting thing to subscribe to if people are actually making decent games :). It feels abit like homebrew but supported by the console manufacturers, which is great :D. I really hope microsoft wont give the developper too much limitations

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Wow. I cant believe that this is posted in a windows-dominated game designer forum. :shock: I could believe that this forum would transform for one second into a Linux-Forum...

Wfr, Sindwiller

you remind me of walter in the big lebowski always trying to make some connection to vietnam

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And then Microsoft will publish it on XBLA out of the goodness of their heart. Being Microsoft, you'll recieve a fair publishing deal ensuring you won't get screwed out of your IP rights or money.

Oh wait, that won't happen at all. They'll go Valve on your ass and strip you of your IP for below market value because you're new to the industry an don't know any better. If you try to talk to a lawyer first, they'll threaten to pull their offer for somebody else that is more willing to have their game published on XBLA. You'll walk away with a few grand. Microsoft will walk away with much more. And at the end of the day, they'll be an amusing Slashdot story that is forwarded around people's inboxes about how M$ screwed some young developer and how they should have known better.

Actually I'd imagine it would work just like the indiegame library on Steam, Darwinia, X3 Reunion et all or maybe more like Direct2Drive.

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And then Microsoft will publish it on XBLA out of the goodness of their heart. Being Microsoft, you'll recieve a fair publishing deal ensuring you won't get screwed out of your IP rights or money.

Oh wait, that won't happen at all. They'll go Valve on your ass and strip you of your IP for below market value because you're new to the industry an don't know any better. If you try to talk to a lawyer first, they'll threaten to pull their offer for somebody else that is more willing to have their game published on XBLA. You'll walk away with a few grand. Microsoft will walk away with much more. And at the end of the day, they'll be an amusing Slashdot story that is forwarded around people's inboxes about how M$ screwed some young developer and how they should have known better.

Actually I'd imagine it would work just like the indiegame library on Steam, Darwinia, X3 Reunion et all or maybe more like Direct2Drive.

You can imagine that. You'd still be wrong.

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