zaphod Posted July 16, 2004 Report Posted July 16, 2004 I know that the game I'm working on (bloodlines) has gotten a lot of comments from people about our player models looking like they are from quake 3. Well, all the screenshots that have come out have been using dx8 vertex lighting which is only per vertex, and cuases some nasty shadow lines across polies. I thought I would give you guys a sneak peek at what our characters look like with dx9 lighting, which is per pixel instead of per vertex, released screenshot (dx8) some shots with dx9 Quote
Minos Posted July 16, 2004 Report Posted July 16, 2004 This girl looks awesome, really better now Quote
Zyn Posted July 16, 2004 Report Posted July 16, 2004 "Holy hell, I accidently pressed 'Huge' in the bewbs-panel!" Anyways, a significent difference between Dx8 and Dx9 effects... <3 technology. Quote
JynxDaddy Posted July 16, 2004 Report Posted July 16, 2004 errr fix the tits.... looks awsome otherwise Quote
Mazy Posted July 16, 2004 Report Posted July 16, 2004 WUT ABUT THE BLOODLEINS MOVIE?!?!?!! ?!?!!1 http://www.gamespot.com/news/2004/07/15 ... 02760.html Quote
teeluu Posted July 16, 2004 Report Posted July 16, 2004 That guy behind there looks like The G-Man a little younger Quote
Fullauto Posted July 16, 2004 Report Posted July 16, 2004 Nice to see a bit of exploitation now and again Quote
FrieChamp Posted July 16, 2004 Report Posted July 16, 2004 Woah she's hot...any other "special" features? She looks like she can provide certain services :roll: Quote
st0lve Posted July 16, 2004 Report Posted July 16, 2004 Woah she's hot...any other "special" features? She looks like she can provide certain services :roll: She better be. Quote
JynxDaddy Posted July 16, 2004 Report Posted July 16, 2004 ;-0 what hardwares were these screens made on ?????? Quote
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