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i would agree to an incomplete documentation but the SDK is "working" from the artist side.

for exmaple hdr sky creation does work but their documentation talks of a tool that wasnt released to automatically cut image regions (some splitting.exe). to get you stuff done anyway you have to manually select each pixel and use the crop function from the menu of hdr shop. its not really a good or optimized workflow, but it works anyhow.

this is maybe a good example on the tools (for artists). some features work, some are missing or do not work.

the documentation lacks of details for the material system. for example there is a flag called "vertexcolors" or "vertexalpha" but there is no information on how to export or use these. that really is a pain in the ass.

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