dissonance Posted August 11, 2006 Report Posted August 11, 2006 Holy fuck, that almost makes me want to run out and buy warpath.
hamst3r Posted August 11, 2006 Report Posted August 11, 2006 Whatever it is, it made me go I agree. Bloody amazing as usual.
Minos Posted August 11, 2006 Report Posted August 11, 2006 Holy shit, the first map gave me an orgasm
OrnateBaboon Posted August 12, 2006 Report Posted August 12, 2006 Some of the best stuff I have seen, commercial or otherwise. Love the combination of rock and metal. Great that visibility is not a problem as well. Prefer the Ice map myself. If this is the Unreal 2.5 engine, then my god I can't wait to see what the Unreal 3 engine throws up. Was the geometry made purely from imagination or concept art?
Furyo Posted August 12, 2006 Report Posted August 12, 2006 That's the hottest stuff I've seen on these boards. ever. Period.
ken20banks Posted August 12, 2006 Report Posted August 12, 2006 Sweet. I really like the architecture and lighting of Thin Ice specifically. It reminds me of Natural Selection too, for some reason. Awesome work.
Polaris Posted August 12, 2006 Report Posted August 12, 2006 Amazing work as usual, second shot is my fave. Holy fuck, that almost makes me want to run out and buy warpath. I'm going to anyway, it only costs $20. Now if I can only find a copy.
Hourences Posted August 12, 2006 Author Report Posted August 12, 2006 Glad you all like it I first really didnt had hope for them but after my extra week of polish Im very happy with the result myself as well. The maps started out pretty bad, also because the textures and meshes DE was suppose to give me were really unfinished for a long period of time. Its very hard to map "blind" by placing unskinned things you have no idea of how they will look at the end or how their skin will look. Credits to chicoverde (awesome guy btw - Epic, Digital Extremes and now iD) as he helped out later on with the maps by adding terrain and extending my caves. I then took over back from him and touched up the caves with more effects, detail, extra architecture and lighting between the cave and buildings and other improvements. Might make a custom map for it, but on the other hand perhaps I should wait for UT2007 Warpath was suppose to be Pariah 2 but it went a little bit wrong and ended up as a budget shooter. This is Unreal Engine 2.5. Same generation as UT2004 but with normal mapping, bloom and some pixel shader effects added. Typically only the rocks and terrains in the game have normal mapping though. And I didn't had concept art (I almost never use concept art) so most things I designed myself but ofcourse the textures and meshes given to you do influence your concept a lot.
VoodariuS Posted August 12, 2006 Report Posted August 12, 2006 perfect as always, Hourences. Icy map reminds me DM-Sae by dark cyan/pastel yellow lighting. May be you should use more colours?
General Vivi Posted August 12, 2006 Report Posted August 12, 2006 SOMEONE GIVE THIS MAN ue3 . Jesus hourence you did it again man. how long did each map take you btw? you truly are one of the top unreal mappers out there . I would go on and on but i dont' want to take up much more room posting much love hourence and keep up the good work
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