hessi Posted August 11, 2006 Report Posted August 11, 2006 this is a funny prototype of realtime fluids. right mousebutton lets you move the water around. can't wait to get this on the market. http://www.ss.iij4u.or.jp/~amada/fluid/ Quote
Sindwiller Posted August 11, 2006 Report Posted August 11, 2006 Looks nice (didnt test it though, my machine would blow up ). Cant wait to get hands on the sourcecode *leech* Wfr, Sindwiller Quote
Izuno Posted August 11, 2006 Report Posted August 11, 2006 whoa that's cool. someday, we'll all be interacting with realistic fluids in games! Quote
Sindwiller Posted August 11, 2006 Report Posted August 11, 2006 The programer should really test the option of a PPU (eg. PhysX). Maybe it'll work better with that piece of hardware instead with CPU or GPU (GPU-based physics suck ass). Wfr, Sindwiller Quote
Spellbinder Posted August 11, 2006 Report Posted August 11, 2006 it crashed Same IT opened the command window and cloosed it, nothing happened. Do i have virus now? Quote
dissonance Posted August 11, 2006 Report Posted August 11, 2006 there's two executables, try running the second. I got it to work, and its pretty fun to play with. Quote
Spellbinder Posted August 11, 2006 Report Posted August 11, 2006 I runned it both, no one worked Quote
Duff-e Posted August 11, 2006 Report Posted August 11, 2006 how do you get it to work....it wont move Quote
TeddyBear Posted August 11, 2006 Report Posted August 11, 2006 Press space to animate and right mouse button to play around. Quote
Zacker Posted August 12, 2006 Report Posted August 12, 2006 Looks cool, but not very realistic. Quote
hessi Posted August 12, 2006 Author Report Posted August 12, 2006 it's nearly perfecly realistic. please remember: it's realtime. one demo uses 1500 particles and the other one 2000. i have big respect for those who program and _invent_ such things. zacker maybe you could say what is too unrealistic in your mind instead of just flaming the demo?! Quote
Zacker Posted August 12, 2006 Report Posted August 12, 2006 When I judge a thing in regards to realism I do out from if it fits with reality or not. I have never seen any kind of fluid behave like this in real life and I therefore don't see any flaming in calling it unrealistic. Quote
Ginger Lord Posted August 12, 2006 Report Posted August 12, 2006 Imagine the things in a invisible cylinder, then is realistic. Quote
KoKo5oVaR Posted August 12, 2006 Report Posted August 12, 2006 Except making me buy a new config, i don't really see what fluids could bring to gameplay, maybe for the funny and innovative japanese games .. Quote
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