Phobos Posted August 16, 2006 Report Posted August 16, 2006 Some more unreal lovin Looks great, however I think visually its a little to busy. I have a hard time distinguishing whats going on in some pictures. There is a lot of red lighthing. It might be a good idea to use some other colours to direct the players and focus on certain areas a little more, like the floors. http://voodarius.planetunreal.gamespy.com/wip/2/kernel1.jpg Its easy to tell whats going on here, its a hallway, but its hard to tell whats happening with the floor. Its a little busy for my taste. Top notch work though. Quote
MJ Posted August 19, 2006 Report Posted August 19, 2006 jesus use imageshack or flickr. So i can see this damn map :/ Quote
hessi Posted August 19, 2006 Report Posted August 19, 2006 http://voodarius.planetunreal.gamespy.com/ wasnt that hard to figure out a link.... map looks awesome. vote for spotlight after release Quote
VoodariuS Posted August 19, 2006 Author Report Posted August 19, 2006 Sorry, I've changed screenshots, but did not changed urls. It's now ok ...see 1st post Quote
the Carpenter Posted August 19, 2006 Report Posted August 19, 2006 Map looks great ! Super lightingwork. Quote
VoodariuS Posted August 20, 2006 Author Report Posted August 20, 2006 RD erm... what do you mean? Did I said that? I said, I dislike the map... but still making it. the Carpenter Super lightingwork I don't think so, really. (: It's too simple & unrealistic Quote
the Carpenter Posted August 20, 2006 Report Posted August 20, 2006 I don't think it needs to be realistic. It's certainly not an enviroment you'd be able to visit in day to day life. I say go further with it & give us something truly alien in nature. Quote
Lee3dee Posted August 21, 2006 Report Posted August 21, 2006 VoodariuS do you concept your UT maps first or just go with the flow? Your map collection is very creative and I was interested in your workflow. because im trying to find the a good method for me to follow. Quote
VoodariuS Posted August 22, 2006 Author Report Posted August 22, 2006 I'm trying to use concept of layout, but sometimes this is impossible, like this time. Basic layout was created by another mapper, but this was... a dm map. )))) So, there is no any concept. That map was a bunch of brushes with couple of static meshes. All except layout of one base was made by me. Previous map, DM-Aeris was created with layout concept and design document. ps Sorry my bad English. Quote
Belgarion Posted August 27, 2006 Report Posted August 27, 2006 pics 3 and second-to-last blow my mind. that looks nothing short of fantastic. Quote
KoKo5oVaR Posted September 3, 2006 Report Posted September 3, 2006 wow, i'm in love with your atmosphere, really original and creative, and did you use a fisheye view or something to take the screens ? the perspective in all the screens looks odd to me Anyway keep up the great work sir Quote
Zacker Posted September 3, 2006 Report Posted September 3, 2006 Really great work there! With the first shots I was unsure of you had just been lucky to get a good angle or such, but it seems like that the mapping actually is of a very high quality. Quote
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